| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1351 | 抱头薯窜の涂山狐 | — | 27 | 0 | 3 | 24 | 0 | 4 | 2 |
| 1352 | Chrissyboy-2003@psn | — | 28 | 0 | 0 | 28 | 0 | 4 | 2 |
| 1353 | ColonelJoeMoore@psn | 1571 | 28 | 0 | 2 | 26 | 0 | 1 | 1 |
| 1354 | Elvud-Blues | 1650 | 28 | 0 | 11 | 17 | 0 | 6 | 4 |
| 1355 | ErichHartmann12 | — | 28 | 0 | 0 | 28 | 0 | 1 | 1 |
| 1356 | FTPBurger9499@live | — | 28 | 0 | 6 | 22 | 0 | 4 | 3 |
| 1357 | GentlemanShaw223 | 945 | 28 | 0 | 13 | 15 | 0 | 9 | 6 |
| 1358 | Izokaron | 1000 | 28 | 0 | 3 | 25 | 0 | 1 | 1 |
| 1359 | NannQiuu@psn | 1329 | 28 | 0 | 3 | 25 | 0 | 3 | 3 |
| 1360 | USMC-IslandGrunt | 1701 | 28 | 0 | 7 | 21 | 0 | 4 | 3 |
| 1361 | VeteranC0D | 1643 | 28 | 0 | 4 | 24 | 0 | 4 | 3 |
| 1362 | green_layne | 1739 | 28 | 0 | 8 | 20 | 0 | 4 | 2 |
| 1363 | hanrucoetzee69 | — | 28 | 0 | 7 | 21 | 0 | 2 | 2 |
| 1364 | ikkyooou | 1395 | 28 | 0 | 2 | 26 | 0 | 2 | 1 |
| 1365 | joninator | — | 28 | 0 | 0 | 28 | 0 | 1 | 1 |
| 1366 | mementomori | — | 28 | 0 | 0 | 28 | 0 | 1 | 1 |
| 1367 | oficial-84@psn | 1358 | 28 | 0 | 3 | 25 | 0 | 6 | 2 |
| 1368 | srkoza | — | 28 | 0 | 4 | 24 | 0 | 4 | 3 |
| 1369 | villulv08@psn | 516 | 28 | 0 | 12 | 16 | 0 | 8 | 7 |
| 1370 | xGhost1703 | — | 28 | 0 | 2 | 26 | 0 | 1 | 1 |
| 1371 | Bumer_2010_Russi | 430 | 29 | 0 | 21 | 8 | 0 | 6 | 5 |
| 1372 | Canuckpoutin@live | 952 | 29 | 0 | 10 | 19 | 0 | 6 | 6 |
| 1373 | GrimGridlock@live | — | 29 | 0 | 6 | 23 | 0 | 2 | 2 |
| 1374 | Gutted93 | — | 29 | 0 | 19 | 10 | 0 | 3 | 3 |
| 1375 | Leaderen | 1535 | 29 | 0 | 9 | 20 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.