| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1426 | AbelAndy-Embers | 708 | 40 | 0 | 10 | 30 | 0 | 4 | 3 |
| 1427 | BOB_ToMoYa | 1510 | 40 | 0 | 0 | 40 | 0 | 3 | 2 |
| 1428 | ClosingFriend14@live | — | 40 | 0 | 4 | 36 | 0 | 2 | 1 |
| 1429 | JG300_Motsart | 768 | 40 | 0 | 5 | 35 | 0 | 2 | 2 |
| 1430 | JJosAlex913@psn | 677 | 40 | 0 | 18 | 22 | 0 | 7 | 4 |
| 1431 | Lektora | — | 40 | 0 | 11 | 29 | 0 | 2 | 2 |
| 1432 | Sgt_SIR_SWIRL | 1607 | 40 | 0 | 14 | 26 | 0 | 4 | 3 |
| 1433 | SierraB262 | 967 | 40 | 0 | 11 | 29 | 0 | 5 | 3 |
| 1434 | SkinnyPete9926@live | 400 | 40 | 0 | 11 | 29 | 0 | 5 | 4 |
| 1435 | TheBungPiece@live | 1173 | 40 | 0 | 3 | 37 | 0 | 5 | 2 |
| 1436 | bottle152 | 1500 | 40 | 0 | 8 | 32 | 0 | 3 | 3 |
| 1437 | killerhund446@psn | 660 | 40 | 0 | 16 | 24 | 0 | 7 | 5 |
| 1438 | lmdg | 1555 | 40 | 0 | 7 | 33 | 0 | 4 | 2 |
| 1439 | windy_world75@psn | 400 | 40 | 0 | 7 | 33 | 0 | 7 | 5 |
| 1440 | 德系权五 | 1807 | 40 | 0 | 27 | 13 | 0 | 8 | 4 |
| 1441 | Green1creper@live | 642 | 41 | 0 | 9 | 32 | 0 | 4 | 4 |
| 1442 | KönigsbergPrusy | 1715 | 41 | 0 | 4 | 37 | 0 | 3 | 3 |
| 1443 | Lamba#5 | 864 | 41 | 0 | 13 | 28 | 0 | 5 | 4 |
| 1444 | Leva-45 | 1009 | 41 | 0 | 3 | 38 | 0 | 4 | 2 |
| 1445 | MSTB | 1878 | 41 | 0 | 5 | 36 | 0 | 2 | 2 |
| 1446 | Nekorogoro | 1947 | 41 | 0 | 2 | 39 | 0 | 1 | 1 |
| 1447 | NickLaMan | 833 | 41 | 0 | 13 | 28 | 0 | 5 | 4 |
| 1448 | Riot88 | 1524 | 41 | 0 | 4 | 37 | 0 | 3 | 2 |
| 1449 | TheRainDog | 1229 | 41 | 0 | 11 | 30 | 0 | 3 | 2 |
| 1450 | luyang69024 | — | 41 | 0 | 7 | 34 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.