| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1676 | homo514 | 1788 | 103 | 0 | 28 | 75 | 0 | 7 | 6 |
| 1677 | Erdel49 | 965 | 104 | 0 | 48 | 56 | 0 | 16 | 10 |
| 1678 | 牛爷爷爱原神 | 486 | 104 | 0 | 13 | 91 | 0 | 7 | 6 |
| 1679 | Forge___ | 1278 | 105 | 0 | 21 | 84 | 0 | 8 | 7 |
| 1680 | あっちゃん頑張ってね | 1757 | 105 | 0 | 10 | 95 | 0 | 6 | 3 |
| 1681 | Milan_Nedic | 1891 | 106 | 0 | 46 | 60 | 0 | 10 | 6 |
| 1682 | Mrcat8444 | 1750 | 106 | 0 | 28 | 78 | 0 | 6 | 5 |
| 1683 | Crestos | 2079 | 107 | 0 | 36 | 71 | 0 | 12 | 7 |
| 1684 | d______b39532 | 1514 | 107 | 0 | 51 | 56 | 0 | 17 | 13 |
| 1685 | lermitevosgien | 1583 | 109 | 0 | 29 | 80 | 0 | 17 | 12 |
| 1686 | zx132zfs | 1239 | 110 | 0 | 23 | 87 | 0 | 10 | 9 |
| 1687 | MrWomBat666@psn | — | 111 | 0 | 15 | 96 | 0 | 5 | 3 |
| 1688 | PROP3 | 1611 | 111 | 0 | 25 | 86 | 0 | 20 | 11 |
| 1689 | cheesecutter | 400 | 115 | 0 | 27 | 88 | 0 | 12 | 9 |
| 1690 | LETSBOOGIE | 1559 | 116 | 0 | 29 | 87 | 0 | 14 | 11 |
| 1691 | ss672410@psn | 898 | 116 | 0 | 25 | 91 | 0 | 14 | 10 |
| 1692 | jorosjunior@psn | — | 117 | 0 | 15 | 102 | 0 | 8 | 2 |
| 1693 | Cranny85239 | 1721 | 121 | 0 | 13 | 108 | 0 | 8 | 7 |
| 1694 | selul | 430 | 121 | 0 | 24 | 97 | 0 | 2 | 2 |
| 1695 | Artikulo | 2125 | 122 | 0 | 48 | 74 | 0 | 10 | 9 |
| 1696 | Davii_gamer_30@psn | 400 | 122 | 0 | 42 | 80 | 0 | 23 | 11 |
| 1697 | Alcereon | 1633 | 123 | 0 | 25 | 98 | 0 | 6 | 6 |
| 1698 | Davey#22 | 937 | 123 | 0 | 5 | 118 | 0 | 8 | 7 |
| 1699 | RedBarron141 | — | 124 | 0 | 16 | 108 | 0 | 10 | 6 |
| 1700 | cmbtengr@live | 1256 | 124 | 0 | 26 | 98 | 0 | 10 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.