| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1851 | Raw_Autism | — | 58 | 0 | 14 | 44 | 0 | 4 | 4 |
| 1852 | ducksoup#1 | 1946 | 58 | 0 | 16 | 42 | 0 | 8 | 8 |
| 1853 | friedhydra | 1634 | 58 | 0 | 17 | 41 | 0 | 9 | 7 |
| 1854 | luisd131 | 1143 | 58 | 0 | 21 | 37 | 0 | 9 | 9 |
| 1855 | CID_Pilot | 1514 | 59 | 0 | 11 | 48 | 0 | 4 | 3 |
| 1856 | ItsRaphi | 613 | 59 | 0 | 8 | 51 | 0 | 8 | 3 |
| 1857 | LunaRune | 1732 | 59 | 0 | 6 | 53 | 0 | 5 | 4 |
| 1858 | Mazakas | — | 59 | 0 | 14 | 45 | 0 | 8 | 5 |
| 1859 | GHOST#185 | 1370 | 60 | 0 | 17 | 43 | 0 | 9 | 7 |
| 1860 | Sakibure0326 | 1033 | 60 | 0 | 17 | 43 | 0 | 4 | 3 |
| 1861 | SkillzThatKillz | 1405 | 60 | 0 | 18 | 42 | 0 | 2 | 1 |
| 1862 | rosutudor@psn | 1489 | 60 | 0 | 11 | 49 | 0 | 12 | 7 |
| 1863 | 鱼儿出水 | 1789 | 60 | 0 | 28 | 32 | 0 | 10 | 6 |
| 1864 | Aflyingfrige45@live | 897 | 61 | 0 | 6 | 55 | 0 | 5 | 4 |
| 1865 | Le_Jones | 1686 | 61 | 0 | 27 | 34 | 0 | 7 | 5 |
| 1866 | ARMYgeorge2008@psn | 400 | 62 | 0 | 5 | 57 | 0 | 7 | 5 |
| 1867 | EagleX15 | 735 | 62 | 0 | 12 | 50 | 0 | 7 | 5 |
| 1868 | HUNkovacsgyula | 1777 | 62 | 0 | 20 | 42 | 0 | 6 | 4 |
| 1869 | PK32 | 1786 | 62 | 0 | 26 | 36 | 0 | 7 | 6 |
| 1870 | RobertoAH64@live | 1032 | 62 | 0 | 17 | 45 | 0 | 8 | 6 |
| 1871 | bonvo1990@psn | 1115 | 62 | 0 | 3 | 59 | 0 | 5 | 3 |
| 1872 | 小日向帝國海軍特別メロンパン連隊 | 400 | 62 | 0 | 3 | 59 | 0 | 2 | 2 |
| 1873 | 王博海 | 1848 | 62 | 0 | 9 | 53 | 0 | 5 | 3 |
| 1874 | ____________174_ | 1210 | 63 | 0 | 6 | 57 | 0 | 4 | 3 |
| 1875 | Ark_Angel_UA | 867 | 64 | 0 | 7 | 57 | 0 | 2 | 2 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.