| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1876 | DarkDead01 | 1971 | 64 | 0 | 8 | 56 | 0 | 10 | 6 |
| 1877 | FaiSSacloZ@live | 1721 | 64 | 0 | 10 | 54 | 0 | 5 | 5 |
| 1878 | HavocStar | 1090 | 64 | 0 | 28 | 36 | 0 | 1 | 1 |
| 1879 | Khorne7 | 1142 | 64 | 0 | 20 | 44 | 0 | 9 | 6 |
| 1880 | Nain-Filtré | 2058 | 64 | 0 | 30 | 34 | 0 | 7 | 5 |
| 1881 | Seba_lu | 1766 | 64 | 0 | 26 | 38 | 0 | 8 | 5 |
| 1882 | Shady_445@psn | 1660 | 64 | 0 | 21 | 43 | 0 | 11 | 7 |
| 1883 | SuddenGiraffe | 1755 | 64 | 0 | 15 | 49 | 0 | 9 | 7 |
| 1884 | paul0906 | 871 | 64 | 0 | 7 | 57 | 0 | 3 | 3 |
| 1885 | q6pyzr912k | 729 | 64 | 0 | 18 | 46 | 0 | 7 | 4 |
| 1886 | 我愛一條柴 | — | 64 | 0 | 7 | 57 | 0 | 3 | 2 |
| 1887 | HDimensionBliss | 675 | 65 | 0 | 10 | 55 | 0 | 7 | 4 |
| 1888 | HarderNexTime | 1502 | 65 | 0 | 12 | 53 | 0 | 8 | 7 |
| 1889 | OptiiDoge | 1730 | 65 | 0 | 14 | 51 | 0 | 4 | 4 |
| 1890 | SownYak20828137@live | 589 | 65 | 0 | 2 | 63 | 0 | 4 | 2 |
| 1891 | obamaisntreal | 1344 | 65 | 0 | 18 | 47 | 0 | 9 | 4 |
| 1892 | red#185 | 1647 | 65 | 0 | 8 | 57 | 0 | 12 | 8 |
| 1893 | t1rks | 1631 | 65 | 0 | 15 | 50 | 0 | 7 | 5 |
| 1894 | Chavetoni@live | 1626 | 66 | 0 | 14 | 52 | 0 | 10 | 9 |
| 1895 | M2Cola | 1668 | 66 | 0 | 16 | 50 | 0 | 9 | 5 |
| 1896 | Sizeal | 1842 | 66 | 0 | 2 | 64 | 0 | 3 | 2 |
| 1897 | Xserrated_smileX@psn | 1156 | 66 | 0 | 14 | 52 | 0 | 4 | 3 |
| 1898 | Yasuocho | 1739 | 66 | 0 | 14 | 52 | 0 | 12 | 10 |
| 1899 | _Sarkazi_52 | 1354 | 66 | 0 | 24 | 42 | 0 | 10 | 6 |
| 1900 | Aekuma | — | 67 | 0 | 18 | 49 | 0 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.