| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1901 | POLARBEAR041986@live | 1540 | 69 | 0 | 4 | 65 | 0 | 4 | 3 |
| 1902 | TheMadRabbit | 1582 | 69 | 0 | 12 | 57 | 0 | 6 | 5 |
| 1903 | _LoveBird_ | 1236 | 69 | 0 | 20 | 49 | 0 | 8 | 7 |
| 1904 | lioulao | 1412 | 69 | 0 | 23 | 46 | 0 | 11 | 8 |
| 1905 | nikolayrus | 783 | 69 | 0 | 16 | 53 | 0 | 5 | 2 |
| 1906 | Duna151 | 677 | 70 | 0 | 25 | 45 | 0 | 8 | 5 |
| 1907 | JRLNitro@psn | 842 | 70 | 0 | 8 | 62 | 0 | 8 | 7 |
| 1908 | THYFUHR3R | 957 | 70 | 0 | 13 | 57 | 0 | 8 | 8 |
| 1909 | 欧欧的kv1 | 926 | 70 | 0 | 16 | 54 | 0 | 11 | 9 |
| 1910 | BOMBOCLAAAT#5 | 1312 | 71 | 0 | 10 | 61 | 0 | 4 | 4 |
| 1911 | Escolta_1 | 595 | 71 | 0 | 13 | 58 | 0 | 12 | 6 |
| 1912 | KV1Soviet | 1511 | 71 | 0 | 20 | 51 | 0 | 10 | 5 |
| 1913 | k4inhu | 1387 | 71 | 0 | 21 | 50 | 0 | 12 | 9 |
| 1914 | shadow12388282@live | 1453 | 71 | 0 | 24 | 47 | 0 | 16 | 11 |
| 1915 | SaigyojiYuYuKo | 668 | 72 | 0 | 11 | 61 | 0 | 4 | 3 |
| 1916 | TurkishFemboy | 1499 | 72 | 0 | 17 | 55 | 0 | 7 | 4 |
| 1917 | _2806076 | 1042 | 72 | 0 | 6 | 66 | 0 | 5 | 5 |
| 1918 | biancoguido@live | 991 | 72 | 0 | 8 | 64 | 0 | 9 | 5 |
| 1919 | gorf6533 | 419 | 72 | 0 | 2 | 70 | 0 | 7 | 6 |
| 1920 | killer130113@psn | 1599 | 72 | 0 | 4 | 68 | 0 | 2 | 2 |
| 1921 | 孤丶鑫 | 1089 | 72 | 0 | 17 | 55 | 0 | 5 | 4 |
| 1922 | Assinatin | 1731 | 73 | 0 | 21 | 52 | 0 | 10 | 6 |
| 1923 | BBQflipflops | 1550 | 73 | 0 | 11 | 62 | 0 | 13 | 6 |
| 1924 | GRIFFINfury27@live | 1482 | 73 | 0 | 4 | 69 | 0 | 7 | 6 |
| 1925 | MThucher@live | 1613 | 73 | 0 | 5 | 68 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.