| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1951 | GoldMulberry@psn | 1755 | 86 | 0 | 2 | 84 | 0 | 8 | 6 |
| 1952 | ValkyrieUSMC | 1416 | 86 | 0 | 30 | 56 | 0 | 8 | 6 |
| 1953 | Побью_Ведром | 1358 | 86 | 0 | 6 | 80 | 0 | 8 | 5 |
| 1954 | COLUMN柱 | 1742 | 87 | 0 | 6 | 81 | 0 | 9 | 6 |
| 1955 | Chilles | 1690 | 87 | 0 | 29 | 58 | 0 | 14 | 9 |
| 1956 | ILIKEICETEA@live | 774 | 87 | 0 | 11 | 76 | 0 | 17 | 8 |
| 1957 | -FlyingViper- | 1300 | 88 | 0 | 23 | 65 | 0 | 7 | 6 |
| 1958 | Rengetsu#1 | 1275 | 88 | 0 | 16 | 72 | 0 | 10 | 6 |
| 1959 | Vad04_hd | 761 | 88 | 0 | 30 | 58 | 0 | 20 | 13 |
| 1960 | bubovuloman@live | 459 | 88 | 0 | 30 | 58 | 0 | 15 | 13 |
| 1961 | ekffka | 1222 | 88 | 0 | 22 | 66 | 0 | 9 | 7 |
| 1962 | hms_racist | 1098 | 88 | 0 | 17 | 71 | 0 | 8 | 5 |
| 1963 | marbu2525 | 1886 | 88 | 0 | 24 | 64 | 0 | 10 | 6 |
| 1964 | Trevijano | 1596 | 89 | 0 | 17 | 72 | 0 | 6 | 5 |
| 1965 | _TTaPTu3aH_ | 1736 | 89 | 0 | 15 | 74 | 0 | 6 | 5 |
| 1966 | freedomjustice | 1362 | 89 | 0 | 6 | 83 | 0 | 12 | 7 |
| 1967 | Perhaps-Cow@psn | 1595 | 90 | 0 | 20 | 70 | 0 | 6 | 6 |
| 1968 | baronde | 1722 | 92 | 0 | 16 | 76 | 0 | 14 | 10 |
| 1969 | Ajax013 | 840 | 93 | 0 | 19 | 74 | 0 | 8 | 5 |
| 1970 | Milfman#1 | 1828 | 93 | 0 | 32 | 61 | 0 | 9 | 5 |
| 1971 | Teadrunkpilot | 1852 | 93 | 0 | 23 | 70 | 0 | 11 | 7 |
| 1972 | sniperzed | 1289 | 93 | 0 | 29 | 64 | 0 | 7 | 5 |
| 1973 | SSRB446 | 1083 | 94 | 0 | 7 | 87 | 0 | 8 | 7 |
| 1974 | Lacrisum@live | 400 | 95 | 0 | 50 | 45 | 0 | 10 | 7 |
| 1975 | _BBW_BubbleBuddy | 1606 | 95 | 0 | 18 | 77 | 0 | 10 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.