| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | ObiwanCanblowme | — | 74 | 0 | 16 | 58 | 0 | 6 | 5 |
| 102 | bezzubik#4 | 1142 | 74 | 0 | 18 | 56 | 0 | 9 | 5 |
| 103 | -FlyingViper- | 1274 | 73 | 0 | 20 | 53 | 0 | 5 | 4 |
| 104 | BBQflipflops | 1495 | 73 | 0 | 11 | 62 | 0 | 13 | 6 |
| 105 | MThucher@live | 1524 | 73 | 0 | 5 | 68 | 0 | 3 | 2 |
| 106 | SKOR-ONER-94@psn | — | 73 | 0 | 6 | 67 | 0 | 8 | 6 |
| 107 | SaigyojiYuYuKo | 729 | 72 | 0 | 11 | 61 | 0 | 4 | 3 |
| 108 | killer130113@psn | 1541 | 72 | 0 | 4 | 68 | 0 | 2 | 2 |
| 109 | 孤丶鑫 | 1051 | 72 | 0 | 17 | 55 | 0 | 5 | 4 |
| 110 | BOMBOCLAAAT#5 | 1305 | 71 | 0 | 10 | 61 | 0 | 4 | 4 |
| 111 | JustHatsune@live | 1220 | 71 | 0 | 6 | 65 | 0 | 3 | 3 |
| 112 | soldierx123 | 1310 | 71 | 0 | 8 | 63 | 0 | 9 | 6 |
| 113 | Duna151 | 620 | 70 | 0 | 25 | 45 | 0 | 8 | 5 |
| 114 | THYFUHR3R | 924 | 70 | 0 | 13 | 57 | 0 | 8 | 8 |
| 115 | current_seer89@psn | 1418 | 70 | 0 | 7 | 63 | 0 | 3 | 3 |
| 116 | sniperzed | 1216 | 70 | 0 | 19 | 51 | 0 | 5 | 3 |
| 117 | AliAverage | 430 | 69 | 0 | 16 | 53 | 0 | 3 | 2 |
| 118 | DarkLaser | 1270 | 69 | 0 | 23 | 46 | 0 | 4 | 3 |
| 119 | KRIZZ#1 | 1466 | 69 | 0 | 11 | 58 | 0 | 6 | 5 |
| 120 | Karma_dk | 400 | 69 | 0 | 9 | 60 | 0 | 9 | 6 |
| 121 | POLARBEAR041986@live | 1496 | 69 | 0 | 4 | 65 | 0 | 4 | 3 |
| 122 | TheMadRabbit | 1534 | 69 | 0 | 12 | 57 | 0 | 6 | 5 |
| 123 | yalikeshi | 1532 | 69 | 0 | 14 | 55 | 0 | 8 | 5 |
| 124 | Cannhzrd51@live | 883 | 68 | 0 | 13 | 55 | 0 | 14 | 9 |
| 125 | Slickrick_51@psn | 400 | 68 | 0 | 13 | 55 | 0 | 9 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.