| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 126 | Karma_dk | 414 | 69 | 0 | 9 | 60 | 0 | 9 | 6 |
| 127 | POLARBEAR041986@live | 1496 | 69 | 0 | 4 | 65 | 0 | 4 | 3 |
| 128 | TheMadRabbit | 1534 | 69 | 0 | 12 | 57 | 0 | 6 | 5 |
| 129 | yalikeshi | 1528 | 69 | 0 | 14 | 55 | 0 | 8 | 5 |
| 130 | Cannhzrd51@live | 883 | 68 | 0 | 13 | 55 | 0 | 14 | 9 |
| 131 | Slickrick_51@psn | 400 | 68 | 0 | 13 | 55 | 0 | 9 | 7 |
| 132 | _LoveBird_ | 1155 | 68 | 0 | 20 | 48 | 0 | 7 | 6 |
| 133 | bossanac99@psn | 1089 | 68 | 0 | 26 | 42 | 0 | 10 | 10 |
| 134 | dragonsoh | 400 | 68 | 0 | 14 | 54 | 0 | 10 | 9 |
| 135 | elliotcrombie@live | — | 68 | 0 | 3 | 65 | 0 | 4 | 2 |
| 136 | kirishima677 | 1083 | 68 | 0 | 17 | 51 | 0 | 7 | 4 |
| 137 | Aekuma | — | 67 | 0 | 18 | 49 | 0 | 5 | 3 |
| 138 | JDusmcJD | 790 | 67 | 0 | 35 | 32 | 0 | 13 | 7 |
| 139 | Trevijano | 1592 | 67 | 0 | 15 | 52 | 0 | 4 | 3 |
| 140 | COLUMN柱 | — | 66 | 0 | 6 | 60 | 0 | 6 | 4 |
| 141 | KV1Soviet | 1400 | 66 | 0 | 17 | 49 | 0 | 8 | 4 |
| 142 | M2Cola | 1657 | 66 | 0 | 16 | 50 | 0 | 9 | 5 |
| 143 | PAVLIKK | 1552 | 66 | 0 | 16 | 50 | 0 | 10 | 9 |
| 144 | Sizeal | 1817 | 66 | 0 | 2 | 64 | 0 | 3 | 2 |
| 145 | XX#47 | 400 | 66 | 0 | 27 | 39 | 0 | 5 | 5 |
| 146 | HarderNexTime | 1439 | 65 | 0 | 12 | 53 | 0 | 8 | 7 |
| 147 | MARAUDER#2 | 1352 | 65 | 0 | 20 | 45 | 0 | 2 | 2 |
| 148 | SownYak20828137@live | 990 | 65 | 0 | 2 | 63 | 0 | 4 | 2 |
| 149 | Vad04_hd | 725 | 65 | 0 | 20 | 45 | 0 | 14 | 9 |
| 150 | red#185 | 1616 | 65 | 0 | 8 | 57 | 0 | 12 | 8 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.