| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1651 | HermanLeong | 1544 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1652 | Hew_Jazz86@psn | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1653 | Hoss1988 | 445 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1654 | Igor_o_K | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1655 | IraWang | 690 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1656 | JWill17775960 | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1657 | Jakers434@psn | 543 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1658 | Jama1192@live | 411 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1659 | JetFighterNo_1 | 1612 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1660 | Kana_Anaberal | 790 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1661 | Leon_Cho | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1662 | LightSpectral04@psn | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1663 | Lugubrious-Lynx@psn | — | 2 | 0 | 1 | 1 | 0 | 1 | 1 |
| 1664 | MELIANTHINARUM@psn | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1665 | MRCoolNo99 | 1098 | 2 | 1 | 1 | 0 | 0 | 1 | 1 |
| 1666 | MagicGoodbi | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1667 | Mandalou | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1668 | Mastatom999@live | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1669 | Mef_Muka_102@psn | 1820 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1670 | Newgamer501ヅ | 1078 | 2 | 0 | 0 | 2 | 0 | 2 | 1 |
| 1671 | NotoriousBAO327@live | 1191 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1672 | PearAndApples | 1650 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1673 | Pick1eEd@live | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 1674 | Practikant | 1157 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 1675 | RTing | — | 2 | 0 | 0 | 2 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.