| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1926 | JohnFallout3190@live | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1927 | KIT#24 | 916 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1928 | KickenChick@psn | 663 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1929 | KingShade994@psn | 400 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1930 | LBE_Dog@psn | 416 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1931 | Mochar000000@live | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1932 | Mohamadwatch007@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1933 | Moosedog7138@live | 401 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1934 | NataKoone | 835 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1935 | Noinscription | 1648 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1936 | Otsuhiro_1610@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1937 | PTRS_13 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1938 | Quipo9713@live | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1939 | Rainforest88 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1940 | SGTKy | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1941 | Salana65009 (AI) | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1942 | Sharky#66 | 1495 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1943 | SmileyyDK | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1944 | Smillmeister | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1945 | SoupyKage@live | 1420 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1946 | Spygozzz | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1947 | Stasymba28 | 453 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1948 | TANAKA3316 | 1420 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1949 | THEHARDEST@psn | 1077 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1950 | TheBersen6494 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.