| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1951 | Tsumeha | 925 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1952 | Uncalnomgot (AI) | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1953 | WaterPig1@live | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1954 | Wokendaze@psn | 1403 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1955 | YesKing | 1549 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1956 | Zont31778 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1957 | axen7m57z4x | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1958 | bearwithme#1 | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1959 | bound668 | 1072 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1960 | castanedapovedan | 703 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1961 | chrda | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1962 | cptwayne | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1963 | dExt0n1621@live | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1964 | dczephyrus | 1094 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1965 | deggie1@live | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1966 | dgweisii | 1351 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1967 | du_u_fiil69 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1968 | ford_262@psn | 1469 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1969 | imobaku | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1970 | jarmaxiao1221 (AI) | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1971 | kirimbass | 1951 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1972 | laureate_pod4@psn | 1692 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1973 | martinreimer | 1622 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1974 | silvery-nomad2@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1975 | stoned-chief31@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.