| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | Sakibure0326 | 945 | 60 | 0 | 17 | 43 | 0 | 4 | 3 |
| 177 | SkillzThatKillz | 1388 | 60 | 0 | 18 | 42 | 0 | 2 | 1 |
| 178 | rosutudor@psn | 1466 | 60 | 0 | 11 | 49 | 0 | 12 | 7 |
| 179 | tim008008 | 1777 | 60 | 0 | 7 | 53 | 0 | 9 | 7 |
| 180 | Побью_Ведром | 1299 | 60 | 0 | 4 | 56 | 0 | 5 | 3 |
| 181 | LunaRune | — | 59 | 0 | 6 | 53 | 0 | 5 | 4 |
| 182 | lioulao | 1358 | 59 | 0 | 21 | 38 | 0 | 10 | 7 |
| 183 | Blood-Agent-J@psn | 1494 | 58 | 0 | 16 | 42 | 0 | 9 | 4 |
| 184 | Chavetoni@live | 1562 | 58 | 0 | 14 | 44 | 0 | 8 | 7 |
| 185 | Elen_is@psn | 1432 | 58 | 0 | 4 | 54 | 0 | 4 | 4 |
| 186 | HaskooDood | 1513 | 58 | 0 | 11 | 47 | 0 | 7 | 4 |
| 187 | Lattepanda | 1466 | 58 | 0 | 8 | 50 | 0 | 8 | 5 |
| 188 | MartinKurtisonYT | 1585 | 58 | 0 | 11 | 47 | 0 | 6 | 3 |
| 189 | Seba_lu | 1760 | 58 | 0 | 25 | 33 | 0 | 7 | 4 |
| 190 | TheAsshol3 | 817 | 58 | 0 | 14 | 44 | 0 | 3 | 3 |
| 191 | TurkishFemboy | 1458 | 58 | 0 | 11 | 47 | 0 | 5 | 3 |
| 192 | bassy23#1 | 1622 | 58 | 0 | 17 | 41 | 0 | 7 | 6 |
| 193 | friedhydra | 1539 | 58 | 0 | 17 | 41 | 0 | 9 | 7 |
| 194 | OptiiDoge | 1707 | 57 | 0 | 8 | 49 | 0 | 3 | 3 |
| 195 | --VaDiSt-- | — | 56 | 0 | 12 | 44 | 0 | 4 | 3 |
| 196 | GHOST#185 | 1287 | 56 | 0 | 15 | 41 | 0 | 8 | 6 |
| 197 | ObliviousCage | 1822 | 56 | 0 | 9 | 47 | 0 | 6 | 4 |
| 198 | Ogstwanze@live | 1242 | 56 | 0 | 5 | 51 | 0 | 4 | 2 |
| 199 | WendigoSoupX@live | 1223 | 56 | 0 | 14 | 42 | 0 | 6 | 4 |
| 200 | _10_PzD_-Milchsc | 1404 | 56 | 0 | 14 | 42 | 0 | 10 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.