| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 201 | aldft | 1490 | 56 | 0 | 18 | 38 | 0 | 7 | 7 |
| 202 | lolboy10115 | — | 56 | 0 | 13 | 43 | 0 | 3 | 2 |
| 203 | mcflippy89@live | — | 56 | 0 | 23 | 33 | 0 | 8 | 6 |
| 204 | tiny_mummy14@psn | — | 56 | 0 | 0 | 56 | 0 | 2 | 2 |
| 205 | Crazy_Gewehr | 1732 | 55 | 0 | 21 | 34 | 0 | 2 | 2 |
| 206 | JNRSC1987 | 1438 | 55 | 0 | 16 | 39 | 0 | 10 | 8 |
| 207 | Paytolose | 637 | 55 | 0 | 15 | 40 | 0 | 6 | 4 |
| 208 | ZeddicusZull@live | 400 | 55 | 0 | 2 | 53 | 0 | 7 | 6 |
| 209 | _Sarkazi_52 | 1277 | 55 | 0 | 23 | 32 | 0 | 9 | 5 |
| 210 | blackwidow679 | 466 | 55 | 0 | 8 | 47 | 0 | 7 | 4 |
| 211 | wolfofheart65 | 1579 | 55 | 0 | 18 | 37 | 0 | 9 | 4 |
| 212 | Equinox11 | — | 54 | 0 | 4 | 50 | 0 | 4 | 4 |
| 213 | FrontoffearTH | 1694 | 54 | 0 | 10 | 44 | 0 | 5 | 2 |
| 214 | Parad0xal42 | 840 | 54 | 0 | 18 | 36 | 0 | 8 | 5 |
| 215 | Schabix | 1846 | 54 | 0 | 15 | 39 | 0 | 6 | 2 |
| 216 | busa007@psn | 1393 | 54 | 0 | 14 | 40 | 0 | 7 | 6 |
| 217 | jp#35 | 1537 | 54 | 0 | 13 | 41 | 0 | 8 | 5 |
| 218 | kis019293883 | 770 | 54 | 0 | 12 | 42 | 0 | 7 | 5 |
| 219 | lolix8383 | 400 | 54 | 0 | 4 | 50 | 0 | 2 | 2 |
| 220 | troene_quatorze@psn | 1280 | 54 | 0 | 15 | 39 | 0 | 9 | 3 |
| 221 | troutbone@psn | 1151 | 54 | 0 | 10 | 44 | 0 | 3 | 2 |
| 222 | BERSERK0990 | 1732 | 53 | 0 | 20 | 33 | 0 | 8 | 5 |
| 223 | GRIFFINfury27@live | 1432 | 53 | 0 | 3 | 50 | 0 | 5 | 5 |
| 224 | Pinky0026@live | 1264 | 53 | 0 | 9 | 44 | 0 | 5 | 4 |
| 225 | T4kezッ | — | 53 | 0 | 11 | 42 | 0 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.