| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 326 | dannyroadkill9@live | 1656 | 44 | 0 | 13 | 31 | 0 | 3 | 3 |
| 327 | Wanteling | 1016 | 46 | 0 | 6 | 40 | 0 | 2 | 2 |
| 328 | Итиловый_монстр | 1565 | 46 | 0 | 14 | 32 | 0 | 7 | 5 |
| 329 | Bowserjjs13@psn | 1618 | 47 | 0 | 3 | 44 | 0 | 2 | 2 |
| 330 | RANGER117 | 400 | 47 | 0 | 10 | 37 | 0 | 6 | 6 |
| 331 | JoeRogan87 | 1111 | 48 | 0 | 14 | 34 | 0 | 6 | 4 |
| 332 | darnerd@live | 1190 | 48 | 0 | 2 | 46 | 0 | 2 | 2 |
| 333 | GunfighterV | 959 | 49 | 0 | 9 | 40 | 0 | 2 | 2 |
| 334 | TestisachelJim | 1537 | 50 | 0 | 5 | 45 | 0 | 3 | 2 |
| 335 | SCP0151 | 1542 | 52 | 0 | 7 | 45 | 0 | 7 | 5 |
| 336 | maeztr0 | 1213 | 52 | 0 | 5 | 47 | 0 | 2 | 2 |
| 337 | szalony_pomidor | 1457 | 52 | 0 | 32 | 20 | 0 | 10 | 3 |
| 338 | FinnishDude25544@psn | 900 | 53 | 0 | 5 | 48 | 0 | 6 | 5 |
| 339 | Sefrs_LxCZ | 1442 | 54 | 0 | 13 | 41 | 0 | 6 | 2 |
| 340 | Frenekel | 1414 | 57 | 0 | 15 | 42 | 0 | 3 | 3 |
| 341 | KonSan0603 | 1903 | 57 | 0 | 6 | 51 | 0 | 4 | 4 |
| 342 | THX1138 | 402 | 57 | 0 | 9 | 48 | 0 | 9 | 9 |
| 343 | p0p32578@live | 1212 | 58 | 0 | 9 | 49 | 0 | 3 | 2 |
| 344 | FW0lf | 1724 | 59 | 0 | 16 | 43 | 0 | 5 | 4 |
| 345 | Kingofcanada | 1265 | 60 | 0 | 19 | 41 | 0 | 6 | 5 |
| 346 | Bismarck70 | 1029 | 61 | 0 | 12 | 49 | 0 | 8 | 8 |
| 347 | UA_o4ertan1e_KZK | 1676 | 61 | 0 | 10 | 51 | 0 | 3 | 2 |
| 348 | bezsozhaleniya | 425 | 62 | 0 | 5 | 57 | 0 | 2 | 1 |
| 349 | Senbayuu | 771 | 64 | 0 | 17 | 47 | 0 | 4 | 4 |
| 350 | WizardAlien@live | — | 65 | 0 | 5 | 60 | 0 | 5 | 5 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.