| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 151 | cLestio (AI) | — | 17 | 0 | 15 | 2 | 0 | 2 | 1 |
| 152 | dvalingnom | — | 17 | 0 | 4 | 13 | 0 | 1 | 1 |
| 153 | patrik208@live | 1448 | 17 | 0 | 3 | 14 | 0 | 2 | 2 |
| 154 | ι | 1048 | 17 | 0 | 9 | 8 | 0 | 2 | 2 |
| 155 | 살인자강호순 | 1210 | 17 | 0 | 11 | 6 | 0 | 2 | 1 |
| 156 | BISMARCk_marine@psn | 1351 | 16 | 0 | 6 | 10 | 0 | 2 | 2 |
| 157 | CHN-good-man@psn | 412 | 16 | 0 | 0 | 16 | 0 | 1 | 1 |
| 158 | ChimeraOolympus@live | 1649 | 16 | 0 | 4 | 12 | 0 | 1 | 1 |
| 159 | Launch4204 | 1752 | 16 | 0 | 2 | 14 | 0 | 4 | 4 |
| 160 | Luzzyn22779 | 704 | 16 | 0 | 1 | 15 | 0 | 1 | 1 |
| 161 | NeGaT1Ve_03 | 872 | 16 | 0 | 10 | 6 | 0 | 3 | 2 |
| 162 | Skywalker_1954@psn | 1681 | 16 | 0 | 8 | 8 | 0 | 2 | 2 |
| 163 | T7LERlllll@psn | — | 16 | 0 | 6 | 10 | 0 | 1 | 1 |
| 164 | Takeo2375662 | 1253 | 16 | 0 | 8 | 8 | 0 | 1 | 1 |
| 165 | Weraida | 1813 | 16 | 0 | 2 | 14 | 0 | 3 | 1 |
| 166 | ka3fkcs1rx | — | 16 | 0 | 1 | 15 | 0 | 1 | 1 |
| 167 | reverseside | 1704 | 16 | 0 | 10 | 6 | 0 | 1 | 1 |
| 168 | 说谢谢了吗 | 1538 | 16 | 0 | 3 | 13 | 0 | 2 | 2 |
| 169 | Bubble_stratos | — | 15 | 0 | 5 | 10 | 0 | 3 | 2 |
| 170 | IHATEMYSELF2115@live | — | 15 | 0 | 2 | 13 | 0 | 1 | 1 |
| 171 | ISceptrI@live | — | 15 | 0 | 3 | 12 | 0 | 1 | 1 |
| 172 | Imagine_Edison | 1772 | 15 | 0 | 8 | 7 | 0 | 3 | 3 |
| 173 | Steinmanhaus@live | — | 15 | 0 | 4 | 11 | 0 | 1 | 1 |
| 174 | Theaj1713@live | 1177 | 15 | 0 | 2 | 13 | 0 | 2 | 1 |
| 175 | Tubbybutt420@psn | 685 | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.