| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | SoupyKage@live | 1417 | 116 | 2 | 5 | 109 | 0 | 9 | 8 |
| 2 | Nightstr1d3r@live | 1358 | 100 | 0 | 0 | 100 | 0 | 5 | 5 |
| 3 | JCGreen__@psn | 400 | 91 | 0 | 5 | 86 | 0 | 12 | 10 |
| 4 | Richy44Rich@live | 1210 | 82 | 0 | 2 | 80 | 0 | 4 | 4 |
| 5 | ka-rin-884@psn | 1393 | 79 | 0 | 6 | 73 | 0 | 5 | 4 |
| 6 | vlady010@live | 846 | 77 | 0 | 3 | 74 | 0 | 6 | 6 |
| 7 | Arjection | 540 | 75 | 0 | 4 | 71 | 0 | 13 | 4 |
| 8 | EndBirdMan@psn | — | 74 | 5 | 7 | 62 | 0 | 5 | 4 |
| 9 | vlady020 | 725 | 70 | 1 | 9 | 60 | 0 | 5 | 4 |
| 10 | AzStR0yEr2222@psn | — | 64 | 9 | 10 | 45 | 0 | 10 | 8 |
| 11 | breder-geval@psn | 1337 | 60 | 0 | 1 | 59 | 0 | 6 | 6 |
| 12 | Lazar723 | — | 55 | 2 | 5 | 48 | 0 | 12 | 6 |
| 13 | Blacksoldier314@live | — | 53 | 0 | 2 | 51 | 0 | 8 | 4 |
| 14 | CUMmander228 | 576 | 50 | 5 | 5 | 40 | 0 | 4 | 4 |
| 15 | Vector_059 | 1395 | 50 | 2 | 1 | 47 | 0 | 7 | 6 |
| 16 | BigurChungus@live | 400 | 46 | 1 | 7 | 38 | 0 | 8 | 4 |
| 17 | OelTabuu | 400 | 46 | 7 | 6 | 33 | 0 | 9 | 8 |
| 18 | TinyGiant | 420 | 45 | 1 | 2 | 42 | 0 | 4 | 4 |
| 19 | JOBOLOB919@live | 1691 | 44 | 1 | 3 | 40 | 0 | 2 | 2 |
| 20 | SIKOSHADDOW@live | 421 | 43 | 0 | 7 | 36 | 0 | 4 | 4 |
| 21 | ICUPUNISHMEN@live | 1361 | 41 | 2 | 6 | 33 | 0 | 13 | 12 |
| 22 | halofan1865 | — | 41 | 0 | 2 | 39 | 0 | 3 | 3 |
| 23 | GodDarkSoul@psn | 1198 | 39 | 1 | 9 | 29 | 0 | 8 | 6 |
| 24 | -Player-#1 | 1718 | 37 | 4 | 1 | 32 | 0 | 4 | 4 |
| 25 | Old_glory85@psn | 453 | 36 | 0 | 3 | 33 | 0 | 7 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.