| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 451 | 青春普里戈津会不会遇到铠甲绍伊古 | 1396 | 21 | 0 | 0 | 21 | 0 | 2 | 2 |
| 452 | AltonOfHeatit | — | 22 | 0 | 0 | 22 | 0 | 3 | 1 |
| 453 | Donnert | — | 22 | 0 | 0 | 22 | 0 | 3 | 2 |
| 454 | Spin_o_Griz | 881 | 22 | 0 | 3 | 19 | 0 | 5 | 4 |
| 455 | _Sarkazi_52 | 1303 | 22 | 0 | 3 | 19 | 0 | 3 | 3 |
| 456 | flawlessvictory4 | — | 22 | 0 | 0 | 22 | 0 | 4 | 2 |
| 457 | iLakeShadow21 (AI) | — | 22 | 0 | 2 | 20 | 0 | 2 | 1 |
| 458 | kalashnicov_2009 | 1202 | 22 | 0 | 9 | 13 | 0 | 4 | 3 |
| 459 | stayya | 1462 | 22 | 0 | 0 | 22 | 0 | 1 | 1 |
| 460 | 閃光のフラッシュ | 806 | 22 | 0 | 0 | 22 | 0 | 3 | 2 |
| 461 | PITT96FUL | 1290 | 23 | 0 | 1 | 22 | 0 | 2 | 1 |
| 462 | Zeleh | 1436 | 23 | 0 | 0 | 23 | 0 | 6 | 4 |
| 463 | boaronorange | 1254 | 23 | 0 | 4 | 19 | 0 | 3 | 2 |
| 464 | dczephyrus | 1094 | 23 | 0 | 0 | 23 | 0 | 3 | 3 |
| 465 | FRENCHCLINT@live | 1948 | 24 | 0 | 1 | 23 | 0 | 3 | 2 |
| 466 | MissMaggy | 636 | 24 | 0 | 2 | 22 | 0 | 2 | 2 |
| 467 | PriorToThis1215@live | 1754 | 24 | 0 | 1 | 23 | 0 | 2 | 2 |
| 468 | SAIDOZ | 1002 | 24 | 0 | 1 | 23 | 0 | 5 | 4 |
| 469 | feodrim | — | 24 | 0 | 2 | 22 | 0 | 6 | 3 |
| 470 | BayVeba | 1886 | 25 | 0 | 1 | 24 | 0 | 4 | 4 |
| 471 | Bukyru372@psn | 1341 | 25 | 0 | 4 | 21 | 0 | 1 | 1 |
| 472 | CruNard | 1088 | 25 | 0 | 2 | 23 | 0 | 3 | 2 |
| 473 | ElvisJagger44@psn | — | 25 | 0 | 1 | 24 | 0 | 2 | 2 |
| 474 | Osswe@live | 1695 | 25 | 0 | 0 | 25 | 0 | 1 | 1 |
| 475 | maksemis | — | 25 | 0 | 0 | 25 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.