| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | dczephyrus | 1094 | 23 | 0 | 0 | 23 | 0 | 3 | 3 |
| 227 | AltonOfHeatit | — | 22 | 0 | 0 | 22 | 0 | 3 | 1 |
| 228 | Donnert | — | 22 | 0 | 0 | 22 | 0 | 3 | 2 |
| 229 | Spin_o_Griz | 881 | 22 | 0 | 3 | 19 | 0 | 5 | 4 |
| 230 | _Sarkazi_52 | 1303 | 22 | 0 | 3 | 19 | 0 | 3 | 3 |
| 231 | flawlessvictory4 | — | 22 | 0 | 0 | 22 | 0 | 4 | 2 |
| 232 | iLakeShadow21 (AI) | — | 22 | 0 | 2 | 20 | 0 | 2 | 1 |
| 233 | kalashnicov_2009 | 1202 | 22 | 0 | 9 | 13 | 0 | 4 | 3 |
| 234 | stayya | 1462 | 22 | 0 | 0 | 22 | 0 | 1 | 1 |
| 235 | 閃光のフラッシュ | 806 | 22 | 0 | 0 | 22 | 0 | 3 | 2 |
| 236 | 91TANGBOHU | 811 | 21 | 0 | 0 | 21 | 0 | 2 | 2 |
| 237 | CainKuzmin@live | — | 21 | 0 | 0 | 21 | 0 | 3 | 3 |
| 238 | LUN9712 | — | 21 | 0 | 2 | 19 | 0 | 2 | 2 |
| 239 | N0rding | 1617 | 21 | 0 | 0 | 21 | 0 | 3 | 2 |
| 240 | Shuuchiha3052@live | 650 | 21 | 0 | 4 | 17 | 0 | 2 | 2 |
| 241 | Techincom45@live | — | 21 | 0 | 4 | 17 | 0 | 2 | 1 |
| 242 | TimtheGoblin | 1718 | 21 | 0 | 2 | 19 | 0 | 2 | 2 |
| 243 | oalanicolae | 400 | 21 | 0 | 3 | 18 | 0 | 5 | 4 |
| 244 | onzasam | — | 21 | 0 | 0 | 21 | 0 | 2 | 1 |
| 245 | 青春普里戈津会不会遇到铠甲绍伊古 | 1396 | 21 | 0 | 0 | 21 | 0 | 2 | 2 |
| 246 | 24БР | 1529 | 20 | 0 | 3 | 17 | 0 | 7 | 3 |
| 247 | Catman_615@psn | 1174 | 20 | 0 | 0 | 20 | 0 | 2 | 2 |
| 248 | ErikYang | 1779 | 20 | 0 | 1 | 19 | 0 | 3 | 2 |
| 249 | Lolkz | 1828 | 20 | 0 | 0 | 20 | 0 | 1 | 1 |
| 250 | ParaDivision | 1533 | 20 | 0 | 2 | 18 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.