| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1251 | NxrthernZero@live | — | 30 | 0 | 3 | 27 | 0 | 7 | 4 |
| 1252 | TRAVNIKboyoГалус | 1272 | 30 | 0 | 0 | 30 | 0 | 2 | 1 |
| 1253 | Thuggilater@live | 400 | 30 | 0 | 0 | 30 | 0 | 3 | 2 |
| 1254 | VAIDDR | — | 30 | 0 | 2 | 28 | 0 | 3 | 2 |
| 1255 | jackbrown735@psn | — | 30 | 0 | 0 | 30 | 0 | 5 | 5 |
| 1256 | pastlic_bad | 704 | 30 | 0 | 0 | 30 | 0 | 1 | 1 |
| 1257 | ArnasAtko | 1245 | 31 | 0 | 8 | 23 | 0 | 6 | 4 |
| 1258 | Difference9512@live | — | 31 | 0 | 5 | 26 | 0 | 2 | 2 |
| 1259 | DressImp3074059@live | 604 | 31 | 0 | 0 | 31 | 0 | 4 | 3 |
| 1260 | JontolKaran | 1404 | 31 | 0 | 5 | 26 | 0 | 6 | 4 |
| 1261 | Kovalskiy_cs | 704 | 31 | 0 | 2 | 29 | 0 | 3 | 2 |
| 1262 | RognarRus | 1730 | 31 | 0 | 4 | 27 | 0 | 3 | 3 |
| 1263 | Sailorblue | 1398 | 31 | 0 | 0 | 31 | 0 | 6 | 3 |
| 1264 | SpringTrap3060 | — | 31 | 0 | 0 | 31 | 0 | 2 | 2 |
| 1265 | Vadims0n | 1518 | 31 | 0 | 1 | 30 | 0 | 1 | 1 |
| 1266 | Vissing06 | 1042 | 31 | 0 | 4 | 27 | 0 | 5 | 5 |
| 1267 | VyrdaIak | 1724 | 31 | 0 | 1 | 30 | 0 | 3 | 3 |
| 1268 | micla_3 | 400 | 31 | 0 | 2 | 29 | 0 | 5 | 5 |
| 1269 | phantomz216 | 1070 | 31 | 0 | 3 | 28 | 0 | 5 | 4 |
| 1270 | wianx05 | 400 | 31 | 0 | 1 | 30 | 0 | 7 | 3 |
| 1271 | 礼堂最强坦克手烟油尼古丁丁真 | — | 31 | 0 | 0 | 31 | 0 | 2 | 2 |
| 1272 | ExodiaMaster2D@live | 400 | 32 | 0 | 7 | 25 | 0 | 8 | 7 |
| 1273 | JVCH_GAMING | 1449 | 32 | 0 | 2 | 30 | 0 | 3 | 2 |
| 1274 | Mird3047 | — | 32 | 0 | 1 | 31 | 0 | 6 | 3 |
| 1275 | Suky21CZ | 1322 | 32 | 0 | 1 | 31 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.