| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1626 | CodeLaner | — | 66 | 0 | 3 | 63 | 0 | 5 | 2 |
| 1627 | EliDaOutlaw@psn | 613 | 66 | 0 | 2 | 64 | 0 | 9 | 4 |
| 1628 | Poodealer699946@live | 1350 | 66 | 0 | 2 | 64 | 0 | 8 | 3 |
| 1629 | _RedGhost_ | 1363 | 66 | 0 | 11 | 55 | 0 | 7 | 7 |
| 1630 | juanleonellillo2 | 523 | 66 | 0 | 0 | 66 | 0 | 10 | 5 |
| 1631 | AmirulAiman90@psn | 1500 | 67 | 0 | 1 | 66 | 0 | 5 | 4 |
| 1632 | Zheka_Kachegar | 468 | 67 | 0 | 4 | 63 | 0 | 16 | 10 |
| 1633 | MSSD47 | 913 | 69 | 0 | 1 | 68 | 0 | 3 | 2 |
| 1634 | Elite_Fighter003 | 957 | 70 | 0 | 2 | 68 | 0 | 15 | 9 |
| 1635 | Neo#340 | 1255 | 70 | 0 | 0 | 70 | 0 | 15 | 10 |
| 1636 | Witja2006 | 1508 | 70 | 0 | 4 | 66 | 0 | 12 | 10 |
| 1637 | misterpooll | 610 | 70 | 0 | 8 | 62 | 0 | 10 | 9 |
| 1638 | Zalatramal | — | 71 | 0 | 12 | 59 | 0 | 11 | 5 |
| 1639 | BaRrGAX | 1675 | 72 | 0 | 9 | 63 | 0 | 8 | 4 |
| 1640 | HLODVIG_2000 | 1636 | 72 | 0 | 3 | 69 | 0 | 2 | 2 |
| 1641 | Kourosh_xp#1 | 735 | 72 | 0 | 4 | 68 | 0 | 7 | 2 |
| 1642 | uJluTkA_k_nuBy | 2031 | 72 | 0 | 2 | 70 | 0 | 11 | 9 |
| 1643 | der_C0mmander | 1088 | 73 | 0 | 3 | 70 | 0 | 6 | 5 |
| 1644 | el_rana_28_17@psn | 513 | 73 | 0 | 2 | 71 | 0 | 4 | 2 |
| 1645 | jack870 | 1720 | 73 | 0 | 0 | 73 | 0 | 3 | 3 |
| 1646 | knatschig_Finner@psn | 400 | 73 | 0 | 2 | 71 | 0 | 8 | 8 |
| 1647 | lavish_wall268@psn | 1454 | 73 | 0 | 1 | 72 | 0 | 4 | 4 |
| 1648 | Galacticcustoms | 622 | 74 | 0 | 0 | 74 | 0 | 9 | 7 |
| 1649 | TheApoleon156 | — | 74 | 0 | 0 | 74 | 0 | 2 | 2 |
| 1650 | TyMag | 1755 | 74 | 0 | 4 | 70 | 0 | 12 | 9 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.