| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1651 | Soos98@live | 440 | 64 | 0 | 7 | 57 | 0 | 8 | 6 |
| 1652 | campione5947@live | 923 | 64 | 0 | 0 | 64 | 0 | 15 | 9 |
| 1653 | konrad1944 | 1689 | 64 | 0 | 4 | 60 | 0 | 8 | 6 |
| 1654 | linaressss | 515 | 64 | 0 | 4 | 60 | 0 | 6 | 5 |
| 1655 | xSmugGuavax@live | 428 | 64 | 0 | 0 | 64 | 0 | 8 | 7 |
| 1656 | Iwan_RU | 1651 | 65 | 0 | 0 | 65 | 0 | 3 | 2 |
| 1657 | LTRasczak45@live | 400 | 65 | 0 | 0 | 65 | 0 | 6 | 5 |
| 1658 | regla5 | 998 | 65 | 0 | 9 | 56 | 0 | 5 | 4 |
| 1659 | risetllk | 1457 | 65 | 0 | 7 | 58 | 0 | 9 | 6 |
| 1660 | EliDaOutlaw@psn | 613 | 66 | 0 | 2 | 64 | 0 | 9 | 4 |
| 1661 | Poodealer699946@live | 1350 | 66 | 0 | 2 | 64 | 0 | 8 | 3 |
| 1662 | _RedGhost_ | 1365 | 66 | 0 | 11 | 55 | 0 | 7 | 7 |
| 1663 | jacate | 555 | 66 | 0 | 9 | 57 | 0 | 16 | 10 |
| 1664 | juanleonellillo2 | 523 | 66 | 0 | 0 | 66 | 0 | 10 | 5 |
| 1665 | AmirulAiman90@psn | 1500 | 67 | 0 | 1 | 66 | 0 | 5 | 4 |
| 1666 | Zheka_Kachegar | 468 | 67 | 0 | 4 | 63 | 0 | 16 | 10 |
| 1667 | MSSD47 | 913 | 69 | 0 | 1 | 68 | 0 | 3 | 2 |
| 1668 | Elite_Fighter003 | 957 | 70 | 0 | 2 | 68 | 0 | 15 | 9 |
| 1669 | Neo#340 | 1255 | 70 | 0 | 0 | 70 | 0 | 15 | 10 |
| 1670 | Witja2006 | 1508 | 70 | 0 | 4 | 66 | 0 | 12 | 10 |
| 1671 | misterpooll | 609 | 70 | 0 | 8 | 62 | 0 | 10 | 9 |
| 1672 | Zalatramal | — | 71 | 0 | 12 | 59 | 0 | 11 | 5 |
| 1673 | BaRrGAX | 1675 | 72 | 0 | 9 | 63 | 0 | 8 | 4 |
| 1674 | HLODVIG_2000 | 1636 | 72 | 0 | 3 | 69 | 0 | 2 | 2 |
| 1675 | Kourosh_xp#1 | 735 | 72 | 0 | 4 | 68 | 0 | 7 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.