| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | Sensei_Charlie2@psn | 726 | 109 | 0 | 8 | 101 | 0 | 11 | 8 |
| 27 | TareUwU | 1923 | 109 | 0 | 6 | 103 | 0 | 10 | 8 |
| 28 | Bixo_azul | 780 | 108 | 0 | 3 | 105 | 0 | 10 | 7 |
| 29 | SpeedyTurtleMan | 452 | 108 | 0 | 14 | 94 | 0 | 6 | 5 |
| 30 | rambo94674 | 400 | 108 | 0 | 12 | 96 | 0 | 9 | 8 |
| 31 | flamingcheetos | 736 | 107 | 0 | 15 | 92 | 0 | 11 | 7 |
| 32 | Wimbers12@psn | 438 | 106 | 0 | 0 | 106 | 0 | 23 | 10 |
| 33 | shnyflord | — | 106 | 0 | 6 | 100 | 0 | 15 | 9 |
| 34 | MasterStani@live | 400 | 104 | 0 | 1 | 103 | 0 | 12 | 8 |
| 35 | Matí_Empanadas | 400 | 104 | 0 | 1 | 103 | 0 | 8 | 6 |
| 36 | PREDATOR_24PERRO@psn | 586 | 104 | 0 | 4 | 100 | 0 | 11 | 6 |
| 37 | GuardianAngel012 | 734 | 103 | 0 | 2 | 101 | 0 | 7 | 6 |
| 38 | AgentSTASITusk | 1607 | 101 | 0 | 3 | 98 | 0 | 4 | 3 |
| 39 | Tibcsikid | 1680 | 100 | 0 | 7 | 93 | 0 | 5 | 5 |
| 40 | 吾心琼 | 447 | 100 | 0 | 1 | 99 | 0 | 3 | 2 |
| 41 | Silver_Cattona | 1435 | 98 | 0 | 15 | 83 | 0 | 6 | 6 |
| 42 | Bobbynonose3082@live | 627 | 97 | 0 | 5 | 92 | 0 | 17 | 16 |
| 43 | meliert-Kaserne@psn | 409 | 97 | 0 | 2 | 95 | 0 | 3 | 2 |
| 44 | jinny_lu_16 | 570 | 96 | 0 | 6 | 90 | 0 | 9 | 5 |
| 45 | JanRai09 | — | 95 | 0 | 3 | 92 | 0 | 7 | 4 |
| 46 | Duhasteinkleinen | 930 | 94 | 0 | 3 | 91 | 0 | 29 | 15 |
| 47 | Raptor_x3 | 1122 | 94 | 0 | 4 | 90 | 0 | 14 | 12 |
| 48 | bubialarm2204@psn | 1629 | 91 | 0 | 10 | 81 | 0 | 11 | 8 |
| 49 | Sapphireserpent | 2124 | 90 | 0 | 12 | 78 | 0 | 15 | 6 |
| 50 | 枪马网卡芳龄八十八 | 1938 | 90 | 0 | 3 | 87 | 0 | 9 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.