| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 801 | LosdeJatorijanzo@psn | — | 28 | 0 | 0 | 28 | 0 | 3 | 3 |
| 802 | SM1232 | 400 | 28 | 0 | 2 | 26 | 0 | 3 | 3 |
| 803 | TyMaN | 1240 | 28 | 0 | 0 | 28 | 0 | 4 | 2 |
| 804 | Vladisik | 650 | 28 | 0 | 3 | 25 | 0 | 9 | 6 |
| 805 | bhog166178@psn | 647 | 28 | 0 | 4 | 24 | 0 | 2 | 2 |
| 806 | karl_marx1945@psn | 546 | 28 | 0 | 0 | 28 | 0 | 1 | 1 |
| 807 | Darthenshmirtz99@psn | — | 29 | 0 | 2 | 27 | 0 | 9 | 2 |
| 808 | Denoff73@live | 1009 | 29 | 0 | 0 | 29 | 0 | 3 | 2 |
| 809 | MinusCrane598@live | 999 | 29 | 0 | 0 | 29 | 0 | 3 | 3 |
| 810 | felipe_mallon | — | 29 | 0 | 0 | 29 | 0 | 2 | 2 |
| 811 | powerchoke58@psn | 973 | 29 | 0 | 0 | 29 | 0 | 10 | 8 |
| 812 | Al3011 | — | 30 | 0 | 1 | 29 | 0 | 3 | 2 |
| 813 | Angeldelfrio_101@psn | — | 30 | 0 | 0 | 30 | 0 | 1 | 1 |
| 814 | ConejoTactic@live | 1038 | 30 | 0 | 0 | 30 | 0 | 2 | 2 |
| 815 | Dima_Demonov | 1202 | 30 | 0 | 0 | 30 | 0 | 4 | 2 |
| 816 | TeamStree74771 | — | 30 | 0 | 0 | 30 | 0 | 1 | 1 |
| 817 | Toxic_nudel1@psn | 1364 | 30 | 0 | 0 | 30 | 0 | 4 | 2 |
| 818 | Archerfan13@psn | 402 | 31 | 0 | 0 | 31 | 0 | 3 | 3 |
| 819 | ShortbuII | 1604 | 31 | 0 | 0 | 31 | 0 | 3 | 2 |
| 820 | TasherE4 | 400 | 31 | 0 | 3 | 28 | 0 | 3 | 2 |
| 821 | Yuudachi_03 | 1062 | 31 | 0 | 0 | 31 | 0 | 5 | 2 |
| 822 | alekkarpov0517 | 1151 | 31 | 0 | 3 | 28 | 0 | 11 | 7 |
| 823 | Ale11222@live | — | 32 | 0 | 0 | 32 | 0 | 1 | 1 |
| 824 | Julian47809@live | 1488 | 32 | 0 | 0 | 32 | 0 | 3 | 2 |
| 825 | Kovid-_- | 1518 | 32 | 0 | 0 | 32 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.