| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1001 | SoakedPlacebo@live | 627 | 87 | 0 | 1 | 86 | 0 | 8 | 4 |
| 1002 | Twotwenty | 1715 | 88 | 0 | 8 | 80 | 0 | 4 | 2 |
| 1003 | cplvimy47@live | 403 | 88 | 0 | 3 | 85 | 0 | 8 | 7 |
| 1004 | egarinson-@psn | — | 88 | 0 | 2 | 86 | 0 | 3 | 2 |
| 1005 | menhel2@psn | 418 | 88 | 0 | 0 | 88 | 0 | 12 | 6 |
| 1006 | DaBoyDaBest04@live | 1462 | 90 | 0 | 2 | 88 | 0 | 11 | 9 |
| 1007 | EllianaPaleoNerd | 736 | 90 | 0 | 3 | 87 | 0 | 9 | 5 |
| 1008 | MrJinxPro | 1056 | 90 | 0 | 2 | 88 | 0 | 2 | 1 |
| 1009 | Davies045262@live | 1207 | 92 | 0 | 3 | 89 | 0 | 6 | 4 |
| 1010 | hud_king@psn | 946 | 92 | 0 | 0 | 92 | 0 | 9 | 6 |
| 1011 | Sayhito@live | 430 | 94 | 0 | 6 | 88 | 0 | 11 | 9 |
| 1012 | vadum85 | 400 | 94 | 0 | 0 | 94 | 0 | 17 | 14 |
| 1013 | waaagggh@psn | 2048 | 96 | 0 | 0 | 96 | 0 | 6 | 3 |
| 1014 | Drfartingus@psn | 1229 | 97 | 0 | 6 | 91 | 0 | 6 | 4 |
| 1015 | Юриквкаске | 1358 | 98 | 0 | 7 | 91 | 0 | 9 | 4 |
| 1016 | EVA_CarpoPyroTH | 1650 | 100 | 0 | 2 | 98 | 0 | 7 | 6 |
| 1017 | koyumochi@psn | — | 104 | 0 | 0 | 104 | 0 | 6 | 3 |
| 1018 | mamut-dorado2@psn | 536 | 104 | 0 | 0 | 104 | 0 | 8 | 7 |
| 1019 | nuju1333 | 1383 | 104 | 0 | 2 | 102 | 0 | 12 | 8 |
| 1020 | GKL27543 | — | 112 | 0 | 4 | 108 | 0 | 5 | 4 |
| 1021 | Rifiniti | 1293 | 113 | 0 | 0 | 113 | 0 | 5 | 5 |
| 1022 | MissMe | 1640 | 116 | 0 | 1 | 115 | 0 | 12 | 6 |
| 1023 | prituladmitro7 | 613 | 116 | 0 | 6 | 110 | 0 | 10 | 6 |
| 1024 | Drake-_- | 1113 | 117 | 0 | 6 | 111 | 0 | 5 | 4 |
| 1025 | Zomer08@psn | 419 | 118 | 0 | 0 | 118 | 0 | 5 | 5 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.