| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1076 | roxmans | 1188 | 65 | 0 | 0 | 65 | 0 | 11 | 9 |
| 1077 | АртёмЧёрный | — | 65 | 0 | 0 | 65 | 0 | 2 | 2 |
| 1078 | PickleRick92395@live | — | 66 | 0 | 2 | 64 | 0 | 4 | 3 |
| 1079 | endercito32@psn | 885 | 66 | 0 | 0 | 66 | 0 | 6 | 4 |
| 1080 | СветАШумоваЯ | 1060 | 66 | 0 | 0 | 66 | 0 | 7 | 4 |
| 1081 | Garrik882 | 615 | 67 | 0 | 0 | 67 | 0 | 12 | 10 |
| 1082 | Skidrow258 | 996 | 67 | 0 | 1 | 66 | 0 | 2 | 2 |
| 1083 | Jucke64@psn | 576 | 68 | 0 | 1 | 67 | 0 | 14 | 11 |
| 1084 | clad_amber35@psn | 466 | 68 | 0 | 3 | 65 | 0 | 9 | 7 |
| 1085 | Kipep | — | 69 | 0 | 4 | 65 | 0 | 2 | 1 |
| 1086 | Adora82266 | — | 71 | 0 | 2 | 69 | 0 | 9 | 4 |
| 1087 | koolIo | 1490 | 71 | 0 | 2 | 69 | 0 | 8 | 6 |
| 1088 | Dig-Dug | 400 | 72 | 0 | 8 | 64 | 0 | 6 | 4 |
| 1089 | Elliottg1015@psn | — | 72 | 0 | 2 | 70 | 0 | 4 | 3 |
| 1090 | pmeese268GGDRO | 501 | 72 | 0 | 2 | 70 | 0 | 14 | 8 |
| 1091 | KingDaviano@live | 1753 | 73 | 0 | 5 | 68 | 0 | 7 | 5 |
| 1092 | heerbert74 | 400 | 73 | 0 | 4 | 69 | 0 | 10 | 10 |
| 1093 | FrozenFlame09@psn | — | 74 | 0 | 2 | 72 | 0 | 3 | 3 |
| 1094 | Flamethrower_T | 577 | 75 | 0 | 0 | 75 | 0 | 10 | 6 |
| 1095 | goust3112 | 1128 | 75 | 0 | 0 | 75 | 0 | 16 | 12 |
| 1096 | TAr0g | 1538 | 76 | 0 | 2 | 74 | 0 | 6 | 5 |
| 1097 | taifl | 816 | 76 | 0 | 1 | 75 | 0 | 8 | 5 |
| 1098 | tlaunherpremiumd | 1428 | 77 | 0 | 0 | 77 | 0 | 18 | 12 |
| 1099 | ASSSBLAST@psn | — | 78 | 0 | 0 | 78 | 0 | 1 | 1 |
| 1100 | snow12321 | 1735 | 79 | 0 | 0 | 79 | 0 | 7 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.