| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 226 | Julian47809@live | 1490 | 32 | 0 | 0 | 32 | 0 | 3 | 2 |
| 227 | Kovid-_- | 1518 | 32 | 0 | 0 | 32 | 0 | 2 | 1 |
| 228 | LeafLovinGa1 | 1088 | 32 | 0 | 2 | 30 | 0 | 5 | 3 |
| 229 | LightRoman2022@psn | — | 32 | 0 | 0 | 32 | 0 | 3 | 2 |
| 230 | MicloJordan32@psn | — | 32 | 0 | 0 | 32 | 0 | 2 | 1 |
| 231 | Robert67272@live | 400 | 32 | 0 | 0 | 32 | 0 | 3 | 3 |
| 232 | Suhh#1 | — | 32 | 0 | 3 | 29 | 0 | 5 | 4 |
| 233 | TheSpartan#1 | 1112 | 32 | 0 | 2 | 30 | 0 | 5 | 3 |
| 234 | Zytruss | — | 32 | 0 | 0 | 32 | 0 | 1 | 1 |
| 235 | lapinerose@live | 558 | 32 | 0 | 0 | 32 | 0 | 4 | 2 |
| 236 | metal_paila8@psn | — | 32 | 0 | 0 | 32 | 0 | 5 | 3 |
| 237 | zebrenkomihailpe | 420 | 32 | 0 | 0 | 32 | 0 | 6 | 3 |
| 238 | Archerfan13@psn | 402 | 31 | 0 | 0 | 31 | 0 | 3 | 3 |
| 239 | ShortbuII | 1612 | 31 | 0 | 0 | 31 | 0 | 3 | 2 |
| 240 | TasherE4 | 400 | 31 | 0 | 3 | 28 | 0 | 3 | 2 |
| 241 | Yuudachi_03 | 1073 | 31 | 0 | 0 | 31 | 0 | 5 | 2 |
| 242 | alekkarpov0517 | 1151 | 31 | 0 | 3 | 28 | 0 | 11 | 7 |
| 243 | Al3011 | — | 30 | 0 | 1 | 29 | 0 | 3 | 2 |
| 244 | Angeldelfrio_101@psn | — | 30 | 0 | 0 | 30 | 0 | 1 | 1 |
| 245 | ConejoTactic@live | 1040 | 30 | 0 | 0 | 30 | 0 | 2 | 2 |
| 246 | Dima_Demonov | 1202 | 30 | 0 | 0 | 30 | 0 | 4 | 2 |
| 247 | TeamStree74771 | — | 30 | 0 | 0 | 30 | 0 | 1 | 1 |
| 248 | Toxic_nudel1@psn | 1364 | 30 | 0 | 0 | 30 | 0 | 4 | 2 |
| 249 | Darthenshmirtz99@psn | — | 29 | 0 | 2 | 27 | 0 | 9 | 2 |
| 250 | Denoff73@live | 1009 | 29 | 0 | 0 | 29 | 0 | 3 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.