| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 276 | DoomRamon | 696 | 27 | 0 | 4 | 23 | 0 | 6 | 2 |
| 277 | HerrMaO@psn | — | 27 | 0 | 0 | 27 | 0 | 5 | 2 |
| 278 | Master_Rubeus | 561 | 27 | 0 | 0 | 27 | 0 | 2 | 2 |
| 279 | RedArmyDream | 1043 | 27 | 0 | 5 | 22 | 0 | 8 | 6 |
| 280 | Sch2908 | — | 27 | 0 | 0 | 27 | 0 | 4 | 1 |
| 281 | TheLupan@live | 1033 | 27 | 0 | 3 | 24 | 0 | 4 | 1 |
| 282 | brunson_33@psn | 402 | 27 | 0 | 0 | 27 | 0 | 2 | 2 |
| 283 | denise123 | 400 | 27 | 0 | 0 | 27 | 0 | 1 | 1 |
| 284 | kongiao | — | 27 | 0 | 0 | 27 | 0 | 3 | 1 |
| 285 | leetyrock | — | 27 | 0 | 0 | 27 | 0 | 2 | 1 |
| 286 | takenokonookina | — | 27 | 0 | 2 | 25 | 0 | 3 | 1 |
| 287 | Bosh#7 | — | 26 | 0 | 0 | 26 | 0 | 4 | 2 |
| 288 | Finn_The_Undead | 2097 | 26 | 0 | 0 | 26 | 0 | 2 | 1 |
| 289 | IVS_Redjinn88@psn | — | 26 | 0 | 0 | 26 | 0 | 2 | 1 |
| 290 | Loocnawor@live | 595 | 26 | 0 | 0 | 26 | 0 | 5 | 3 |
| 291 | MagicCubed@live | 1022 | 26 | 0 | 0 | 26 | 0 | 2 | 1 |
| 292 | Michalus167 | — | 26 | 0 | 3 | 23 | 0 | 2 | 2 |
| 293 | ShotgunOneOne@live | 742 | 26 | 0 | 0 | 26 | 0 | 4 | 3 |
| 294 | StoneAgent87@psn | 449 | 26 | 0 | 3 | 23 | 0 | 4 | 3 |
| 295 | iSG7000@live | — | 26 | 0 | 5 | 21 | 0 | 6 | 3 |
| 296 | shankels | 897 | 26 | 0 | 0 | 26 | 0 | 4 | 2 |
| 297 | COMANDERCONRAD6@live | 878 | 25 | 0 | 0 | 25 | 0 | 2 | 2 |
| 298 | Cruseider_95@psn | 1263 | 25 | 0 | 0 | 25 | 0 | 3 | 3 |
| 299 | Isisbebe01@psn | 976 | 25 | 0 | 0 | 25 | 0 | 2 | 2 |
| 300 | Justmobbin42@live | 699 | 25 | 0 | 0 | 25 | 0 | 7 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.