| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 501 | Arc95 | 1756 | 15 | 0 | 0 | 15 | 0 | 2 | 1 |
| 502 | AsangarCZ@psn | — | 15 | 0 | 0 | 15 | 0 | 2 | 2 |
| 503 | Atlas0909 | 1164 | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
| 504 | AzE_Soldier | 827 | 15 | 0 | 0 | 15 | 0 | 2 | 1 |
| 505 | BASILLEVUS | — | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
| 506 | Darc77 | 858 | 15 | 0 | 0 | 15 | 0 | 2 | 2 |
| 507 | KilenMint | — | 15 | 0 | 2 | 13 | 0 | 1 | 1 |
| 508 | LastXD | 1558 | 15 | 0 | 0 | 15 | 0 | 3 | 3 |
| 509 | Nisenchi | 1900 | 15 | 0 | 0 | 15 | 0 | 4 | 2 |
| 510 | Renman88@live | — | 15 | 0 | 2 | 13 | 0 | 1 | 1 |
| 511 | Slavaiter@psn | 450 | 15 | 0 | 0 | 15 | 0 | 4 | 3 |
| 512 | Sniperslug3424@live | — | 15 | 0 | 0 | 15 | 0 | 3 | 2 |
| 513 | SuperXV | 400 | 15 | 0 | 0 | 15 | 0 | 6 | 3 |
| 514 | _edpqwwtrz | — | 15 | 0 | 0 | 15 | 0 | 3 | 2 |
| 515 | aracheur2raclett@psn | 407 | 15 | 0 | 0 | 15 | 0 | 3 | 2 |
| 516 | filidusen | 1510 | 15 | 0 | 0 | 15 | 0 | 3 | 3 |
| 517 | freedoom2008_tf2 | 1064 | 15 | 0 | 0 | 15 | 0 | 1 | 1 |
| 518 | kamikaze412 | — | 15 | 0 | 0 | 15 | 0 | 2 | 1 |
| 519 | sans56782496@live | 723 | 15 | 0 | 0 | 15 | 0 | 2 | 2 |
| 520 | СаторуГойда229 | 1083 | 15 | 0 | 0 | 15 | 0 | 2 | 1 |
| 521 | AFRYKANSKAMACZE | — | 14 | 0 | 6 | 8 | 0 | 3 | 2 |
| 522 | AG_plays_games@psn | — | 14 | 0 | 0 | 14 | 0 | 2 | 1 |
| 523 | BldMn#1 | — | 14 | 0 | 1 | 13 | 0 | 3 | 3 |
| 524 | Ch3sc0N365@live | 1398 | 14 | 0 | 0 | 14 | 0 | 2 | 2 |
| 525 | CheesecakeVR | 1400 | 14 | 0 | 0 | 14 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.