| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 551 | Silentdurhead@live | — | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 552 | TtvHoOdLuMe_gOaT@psn | — | 13 | 0 | 0 | 13 | 0 | 2 | 1 |
| 553 | WolfyP@live | 974 | 13 | 0 | 0 | 13 | 0 | 4 | 4 |
| 554 | ice66699975560 | — | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 555 | kirill_2020_34bk | — | 13 | 0 | 1 | 12 | 0 | 2 | 2 |
| 556 | manka063 | — | 13 | 0 | 0 | 13 | 0 | 5 | 4 |
| 557 | musico_nordico@psn | — | 13 | 0 | 0 | 13 | 0 | 3 | 2 |
| 558 | obamaisntreal | 1293 | 13 | 0 | 0 | 13 | 0 | 3 | 1 |
| 559 | parempilapsi | — | 13 | 0 | 1 | 12 | 0 | 3 | 2 |
| 560 | qike02 | 576 | 13 | 0 | 0 | 13 | 0 | 3 | 2 |
| 561 | sa_simon_andrei | 926 | 13 | 0 | 0 | 13 | 0 | 2 | 1 |
| 562 | undercontrol#1 | 927 | 13 | 0 | 0 | 13 | 0 | 4 | 3 |
| 563 | zwibe | 1483 | 13 | 0 | 0 | 13 | 0 | 2 | 2 |
| 564 | УсатыйГнидус | — | 13 | 0 | 0 | 13 | 0 | 1 | 1 |
| 565 | Beliy123 | 1305 | 12 | 0 | 1 | 11 | 0 | 2 | 2 |
| 566 | Blytahead020@psn | — | 12 | 0 | 0 | 12 | 0 | 3 | 2 |
| 567 | Cetai_@psn | — | 12 | 0 | 0 | 12 | 0 | 1 | 1 |
| 568 | CrissRedfield | — | 12 | 0 | 0 | 12 | 0 | 2 | 1 |
| 569 | Falopeño777 | 400 | 12 | 0 | 0 | 12 | 0 | 2 | 2 |
| 570 | GeforceRG | — | 12 | 0 | 0 | 12 | 0 | 4 | 2 |
| 571 | KeltRix | 400 | 12 | 0 | 0 | 12 | 0 | 5 | 5 |
| 572 | Kot19700123 | 532 | 12 | 0 | 0 | 12 | 0 | 4 | 2 |
| 573 | KrakenSmacc | 1416 | 12 | 0 | 0 | 12 | 0 | 2 | 1 |
| 574 | LORD_SUKUNA_ | 1668 | 12 | 0 | 0 | 12 | 0 | 2 | 1 |
| 575 | Lalc | 1675 | 12 | 0 | 0 | 12 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.