| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 601 | NuclearFinale@live | 1610 | 11 | 0 | 0 | 11 | 0 | 2 | 2 |
| 602 | Pippy | 1089 | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 603 | RiotFlame | 768 | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 604 | SHINOBT | — | 11 | 0 | 1 | 10 | 0 | 1 | 1 |
| 605 | STEPAN-5062 | 600 | 11 | 0 | 0 | 11 | 0 | 4 | 4 |
| 606 | Shnaizeris | — | 11 | 0 | 4 | 7 | 0 | 5 | 4 |
| 607 | TYchanders | — | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 608 | Thecup1015562@live | 422 | 11 | 0 | 4 | 7 | 0 | 3 | 2 |
| 609 | Tridentus1337 (AI) | — | 11 | 0 | 1 | 10 | 0 | 3 | 1 |
| 610 | TyR1Stt | — | 11 | 0 | 0 | 11 | 0 | 2 | 2 |
| 611 | Vector049 | — | 11 | 0 | 0 | 11 | 0 | 2 | 2 |
| 612 | VolarAnemone862@live | — | 11 | 0 | 0 | 11 | 0 | 2 | 2 |
| 613 | WAXXH | 776 | 11 | 0 | 1 | 10 | 0 | 2 | 2 |
| 614 | crispeko#1 | 1169 | 11 | 0 | 0 | 11 | 0 | 2 | 1 |
| 615 | jacob_arevalo1 | — | 11 | 0 | 0 | 11 | 0 | 2 | 2 |
| 616 | oldkrasti | 762 | 11 | 0 | 0 | 11 | 0 | 3 | 3 |
| 617 | oslikow | 814 | 11 | 0 | 0 | 11 | 0 | 2 | 2 |
| 618 | singular_mop10@psn | 400 | 11 | 0 | 0 | 11 | 0 | 3 | 2 |
| 619 | stleva6 | — | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 620 | vladakmukov3 | 963 | 11 | 0 | 0 | 11 | 0 | 4 | 3 |
| 621 | Русский_Десант | 868 | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
| 622 | Alemao_Vitor2009@psn | 941 | 10 | 0 | 0 | 10 | 0 | 3 | 1 |
| 623 | BlackDeagle (AI) | — | 10 | 0 | 0 | 10 | 0 | 2 | 1 |
| 624 | Gelikh | — | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 625 | Golden_Roger | 1517 | 10 | 0 | 0 | 10 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.