| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1026 | frequent_copse0@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1027 | guistoph@psn | 400 | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1028 | igor14031946 | 1148 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1029 | judicial-cramp1@psn | 523 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1030 | markolsendk | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1031 | marsel_5649350 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1032 | nicoxg22 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1033 | nigaboll | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1034 | pablodll | 464 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1035 | patornermasa | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1036 | pvtCMiller | 1450 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1037 | rapid-dinosaur79@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1038 | roc_d_s | 400 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1039 | sabius910@psn | 602 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1040 | selean44 | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1041 | ser77777g | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1042 | sergey_kolenkin | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1043 | sn2994662 | 972 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1044 | sorry-wall4@psn | — | 1 | 0 | 1 | 0 | 0 | 1 | 1 |
| 1045 | stas200461 | 1679 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1046 | tclarke06@live | 605 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1047 | teetotal-tofu90@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1048 | thekingkolad | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1049 | truk-truk-1@psn | — | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
| 1050 | vladislof | 1796 | 1 | 0 | 0 | 1 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.