| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 51 | KuraSteon | — | 13 | 0 | 0 | 13 | 0 | 2 | 1 |
| 52 | TheArchitect420 | 1608 | 13 | 0 | 1 | 12 | 0 | 1 | 1 |
| 53 | RunitupDak | — | 14 | 0 | 1 | 13 | 0 | 2 | 2 |
| 54 | mauser_ykt | 1546 | 14 | 0 | 1 | 13 | 0 | 1 | 1 |
| 55 | Chewsta73@psn | — | 15 | 0 | 0 | 15 | 0 | 5 | 3 |
| 56 | Fryl00 | 1404 | 16 | 0 | 4 | 12 | 0 | 2 | 2 |
| 57 | ShAkeNbAke0121@live | — | 16 | 0 | 2 | 14 | 0 | 1 | 1 |
| 58 | Thomas_Husler | 1528 | 16 | 0 | 6 | 10 | 0 | 3 | 2 |
| 59 | Danmage16246 | 1168 | 17 | 0 | 2 | 15 | 0 | 3 | 3 |
| 60 | _1_Man_Army_ | 1485 | 17 | 0 | 1 | 16 | 0 | 5 | 3 |
| 61 | Patrick43535 | 1429 | 19 | 0 | 1 | 18 | 0 | 2 | 2 |
| 62 | _Shuhov_ | 1393 | 19 | 0 | 2 | 17 | 0 | 2 | 1 |
| 63 | Maraz6s | 1426 | 20 | 0 | 0 | 20 | 0 | 1 | 1 |
| 64 | MrOrange13@psn | — | 20 | 0 | 0 | 20 | 0 | 1 | 1 |
| 65 | Parchin2 | — | 20 | 0 | 0 | 20 | 0 | 1 | 1 |
| 66 | VladEg | — | 20 | 0 | 0 | 20 | 0 | 1 | 1 |
| 67 | Wanteling | 1016 | 20 | 0 | 2 | 18 | 0 | 1 | 1 |
| 68 | _GIGAChad_ | — | 23 | 0 | 2 | 21 | 0 | 2 | 2 |
| 69 | BerlinHeroes | 1679 | 25 | 0 | 0 | 25 | 0 | 2 | 2 |
| 70 | LaughingVulture | — | 26 | 0 | 0 | 26 | 0 | 4 | 3 |
| 71 | Royal4212@live | 860 | 26 | 0 | 1 | 25 | 0 | 1 | 1 |
| 72 | sergio695@live | 1123 | 26 | 0 | 1 | 25 | 0 | 1 | 1 |
| 73 | XavierAvery | 1601 | 27 | 0 | 3 | 24 | 0 | 3 | 3 |
| 74 | BLOODWORLD | 1237 | 30 | 0 | 4 | 26 | 0 | 5 | 4 |
| 75 | Veshaun24@psn | 1069 | 31 | 0 | 0 | 31 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.