| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1251 | 狮子歌歌烦恼风 | 1381 | 34 | 0 | 0 | 34 | 0 | 4 | 3 |
| 1252 | CMDKnecht | 919 | 35 | 0 | 0 | 35 | 0 | 3 | 2 |
| 1253 | Domen217 | — | 35 | 0 | 1 | 34 | 0 | 2 | 1 |
| 1254 | Helten | 1534 | 35 | 0 | 3 | 32 | 0 | 4 | 3 |
| 1255 | Hoss1988 | 473 | 35 | 0 | 6 | 29 | 0 | 3 | 2 |
| 1256 | SHOCKER118553@live | 1029 | 35 | 0 | 4 | 31 | 0 | 6 | 3 |
| 1257 | SKIPPY_KAT_@psn | 512 | 35 | 0 | 8 | 27 | 0 | 6 | 5 |
| 1258 | Thomi001@psn | 1425 | 35 | 0 | 14 | 21 | 0 | 7 | 5 |
| 1259 | XDLLP | 1945 | 35 | 0 | 7 | 28 | 0 | 5 | 4 |
| 1260 | kostiantyn_bonda | 822 | 35 | 0 | 9 | 26 | 0 | 6 | 3 |
| 1261 | 閃光のフラッシュ | 810 | 35 | 0 | 1 | 34 | 0 | 1 | 1 |
| 1262 | America_Horse@psn | — | 36 | 0 | 6 | 30 | 0 | 2 | 2 |
| 1263 | Kuzmi4 | 1420 | 36 | 0 | 0 | 36 | 0 | 5 | 4 |
| 1264 | My_nightmare | — | 36 | 0 | 3 | 33 | 0 | 3 | 3 |
| 1265 | Suprise_mdfk@psn | 1702 | 36 | 0 | 3 | 33 | 0 | 7 | 3 |
| 1266 | piotrtomasz43 | 862 | 36 | 0 | 4 | 32 | 0 | 7 | 5 |
| 1267 | Expinoxan | 1102 | 37 | 0 | 0 | 37 | 0 | 4 | 3 |
| 1268 | PugBoy6197@live | 400 | 37 | 0 | 0 | 37 | 0 | 6 | 6 |
| 1269 | _MaTb_VoLKoTA_ | 1635 | 37 | 0 | 7 | 30 | 0 | 8 | 4 |
| 1270 | beaversouls@live | — | 37 | 0 | 2 | 35 | 0 | 4 | 3 |
| 1271 | blobfish01 | 1086 | 37 | 0 | 0 | 37 | 0 | 6 | 2 |
| 1272 | muaythaibjj1205 | — | 37 | 0 | 0 | 37 | 0 | 4 | 2 |
| 1273 | колюша#1 | 884 | 37 | 0 | 5 | 32 | 0 | 3 | 2 |
| 1274 | FrankieBoiledEgg | 953 | 38 | 0 | 8 | 30 | 0 | 10 | 4 |
| 1275 | Pajobe | 1543 | 38 | 0 | 2 | 36 | 0 | 3 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.