| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1526 | Alphariussus | 400 | 62 | 0 | 9 | 53 | 0 | 8 | 7 |
| 1527 | Sega11rus | 1705 | 62 | 0 | 9 | 53 | 0 | 11 | 7 |
| 1528 | WangersXinc | 485 | 62 | 0 | 0 | 62 | 0 | 9 | 7 |
| 1529 | Calimero2008 | 410 | 63 | 0 | 8 | 55 | 0 | 9 | 5 |
| 1530 | CheesySniper5866 | 1444 | 63 | 0 | 9 | 54 | 0 | 6 | 4 |
| 1531 | LTRasczak45@live | 400 | 63 | 0 | 2 | 61 | 0 | 10 | 9 |
| 1532 | Nirnhorn@live | 1517 | 64 | 0 | 0 | 64 | 0 | 3 | 3 |
| 1533 | Кolobanov | 1718 | 64 | 0 | 12 | 52 | 0 | 11 | 8 |
| 1534 | 拉着意大利炮的二营长 | 1495 | 64 | 0 | 0 | 64 | 0 | 3 | 3 |
| 1535 | DNRC4@psn | 1020 | 65 | 0 | 4 | 61 | 0 | 8 | 6 |
| 1536 | GrumpyOldMan80 | 1209 | 65 | 0 | 4 | 61 | 0 | 5 | 5 |
| 1537 | McSpanky420 | 866 | 65 | 0 | 4 | 61 | 0 | 12 | 9 |
| 1538 | Aces72 | 402 | 66 | 0 | 5 | 61 | 0 | 10 | 7 |
| 1539 | locxxs@live | 1505 | 66 | 0 | 3 | 63 | 0 | 9 | 6 |
| 1540 | veft#1 | 406 | 66 | 0 | 6 | 60 | 0 | 17 | 9 |
| 1541 | zjszjs#1 | 400 | 66 | 0 | 7 | 59 | 0 | 9 | 8 |
| 1542 | Blueberry6884@live | — | 67 | 0 | 1 | 66 | 0 | 9 | 6 |
| 1543 | RZzabala@psn | 1576 | 67 | 0 | 10 | 57 | 0 | 10 | 7 |
| 1544 | Skyrad06@live | 400 | 67 | 0 | 9 | 58 | 0 | 13 | 8 |
| 1545 | LOOKMYEYES | 838 | 68 | 0 | 9 | 59 | 0 | 6 | 6 |
| 1546 | MNRKBUDZ@live | 918 | 68 | 0 | 2 | 66 | 0 | 8 | 7 |
| 1547 | TudTu_TF | 1741 | 68 | 0 | 10 | 58 | 0 | 10 | 5 |
| 1548 | MADYEP@live | 1302 | 69 | 0 | 1 | 68 | 0 | 10 | 7 |
| 1549 | Super-hero | 647 | 69 | 0 | 4 | 65 | 0 | 9 | 6 |
| 1550 | azazozz | 1057 | 69 | 0 | 7 | 62 | 0 | 12 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.