| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1701 | HoosierDad42 | 758 | 117 | 0 | 11 | 106 | 0 | 17 | 12 |
| 1702 | REXJUPITER | 1362 | 121 | 0 | 14 | 107 | 0 | 9 | 8 |
| 1703 | NedaJ_FPS | 1604 | 122 | 0 | 18 | 104 | 0 | 15 | 10 |
| 1704 | TokaiTeio973 | 1216 | 123 | 0 | 6 | 117 | 0 | 6 | 4 |
| 1705 | Greduss | 829 | 127 | 0 | 0 | 127 | 0 | 18 | 15 |
| 1706 | Team-BOICE613@psn | 485 | 131 | 0 | 6 | 125 | 0 | 17 | 12 |
| 1707 | hasmossis | 427 | 134 | 0 | 24 | 110 | 0 | 18 | 14 |
| 1708 | Arkangel_02@psn | 556 | 137 | 0 | 3 | 134 | 0 | 12 | 10 |
| 1709 | todore#1 | 1429 | 137 | 0 | 10 | 127 | 0 | 13 | 8 |
| 1710 | Anonymouscobra@psn | 988 | 142 | 0 | 13 | 129 | 0 | 11 | 7 |
| 1711 | OFCJTM | 1811 | 145 | 0 | 15 | 130 | 0 | 13 | 10 |
| 1712 | DemonCat2022@psn | 1039 | 152 | 0 | 11 | 141 | 0 | 15 | 15 |
| 1713 | jerty0000 | 1558 | 159 | 0 | 3 | 156 | 0 | 16 | 10 |
| 1714 | Warlordd8@live | 488 | 166 | 0 | 7 | 159 | 0 | 18 | 10 |
| 1715 | 中国人民志愿军三十八军万岁 | 1397 | 184 | 0 | 8 | 176 | 0 | 13 | 9 |
| 1716 | xxJasonxIsBeast | 1100 | 193 | 0 | 10 | 183 | 0 | 12 | 10 |
| 1717 | RedComet-shyussr | 1943 | 199 | 0 | 22 | 177 | 0 | 11 | 8 |
| 1718 | TieGaming2007@live | 407 | 205 | 0 | 13 | 192 | 0 | 44 | 30 |
| 1719 | The_Polemarch@psn | 807 | 208 | 0 | 8 | 200 | 0 | 14 | 14 |
| 1720 | fastwolf2 | 416 | 209 | 0 | 18 | 191 | 0 | 18 | 14 |
| 1721 | god13582009#1 | 1375 | 235 | 0 | 30 | 205 | 0 | 14 | 13 |
| 1722 | rookguy104@psn | 625 | 285 | 0 | 21 | 264 | 0 | 28 | 20 |
| 1723 | NickC | 808 | 307 | 0 | 18 | 289 | 0 | 37 | 28 |
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any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.