| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 176 | MAJESTY98 | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 177 | MC_MOOHYUN_ | 1867 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 178 | MOHAX#12 | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 179 | Magnagunner2012@live | 860 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 180 | MajinTaco | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 181 | Miguel20119@live | 438 | 2 | 0 | 0 | 2 | 0 | 2 | 2 |
| 182 | MistaJay9242@live | 473 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 183 | Naxecus | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 184 | Otteritto | 1307 | 2 | 0 | 1 | 1 | 0 | 1 | 1 |
| 185 | PapiThaG33k3r@psn | 400 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 186 | Park | 921 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 187 | Pky303882835@psn | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 188 | R3DSTALK3R | 1177 | 2 | 0 | 1 | 1 | 0 | 1 | 1 |
| 189 | RS355095 | 1848 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 190 | Ragde97 | 1716 | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 191 | RasheedPluto@psn | 1501 | 2 | 0 | 1 | 1 | 0 | 1 | 1 |
| 192 | Ricdius23@psn | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 193 | SOTRUIZ_18@psn | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 194 | Sakurama_Anne02 | — | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 195 | Satly4671@live | 939 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 196 | Sauron_beast@psn | — | 2 | 0 | 2 | 0 | 0 | 1 | 1 |
| 197 | Scorpio7341104@live | 448 | 2 | 0 | 0 | 2 | 0 | 2 | 1 |
| 198 | SeAnOfTh3DEAD93@live | 1227 | 2 | 0 | 0 | 2 | 0 | 1 | 1 |
| 199 | SevantiyZ | 1662 | 2 | 0 | 1 | 1 | 0 | 2 | 2 |
| 200 | Sidedude69@live | 420 | 2 | 0 | 1 | 1 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.