| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | FootsureGolf325@live | — | 27 | 0 | 2 | 25 | 0 | 4 | 3 |
| 352 | LbSouthwell | 1932 | 27 | 0 | 8 | 19 | 0 | 4 | 2 |
| 353 | Meatoven316@live | — | 27 | 0 | 4 | 23 | 0 | 3 | 2 |
| 354 | NeukolnVoltz | 1222 | 27 | 0 | 5 | 22 | 0 | 3 | 3 |
| 355 | Squillet123 (AI) | — | 27 | 0 | 4 | 23 | 0 | 1 | 1 |
| 356 | ValentinoRese | 581 | 27 | 0 | 2 | 25 | 0 | 3 | 2 |
| 357 | mimcat4850@live | 400 | 27 | 0 | 0 | 27 | 0 | 1 | 1 |
| 358 | ТайскийСынУлитки | 893 | 27 | 0 | 5 | 22 | 0 | 6 | 5 |
| 359 | 斯拉夫菜b贱畜跟泽连斯基一样废物 | 1594 | 27 | 0 | 4 | 23 | 0 | 3 | 2 |
| 360 | Alaka_Blam@psn | 781 | 26 | 0 | 0 | 26 | 0 | 2 | 2 |
| 361 | Alexiscool2373@live | 400 | 26 | 0 | 4 | 22 | 0 | 8 | 7 |
| 362 | LincThink@live | — | 26 | 0 | 0 | 26 | 0 | 1 | 1 |
| 363 | MAXVSOG | 1154 | 26 | 0 | 0 | 26 | 0 | 1 | 1 |
| 364 | Marf99 | 1518 | 26 | 0 | 5 | 21 | 0 | 1 | 1 |
| 365 | MoonRider3535 | 1208 | 26 | 0 | 5 | 21 | 0 | 2 | 1 |
| 366 | NClay8@live | 544 | 26 | 0 | 1 | 25 | 0 | 4 | 4 |
| 367 | Ooow | 1162 | 26 | 0 | 0 | 26 | 0 | 2 | 2 |
| 368 | Ramstein98 | 572 | 26 | 0 | 2 | 24 | 0 | 5 | 3 |
| 369 | Zhestkiy_Tip | 1519 | 26 | 0 | 3 | 23 | 0 | 3 | 3 |
| 370 | areta79@psn | — | 26 | 0 | 0 | 26 | 0 | 1 | 1 |
| 371 | b0xgam3s | — | 26 | 0 | 1 | 25 | 0 | 4 | 3 |
| 372 | cluelessinto@psn | — | 26 | 0 | 2 | 24 | 0 | 3 | 2 |
| 373 | ej879z8wj6 | — | 26 | 0 | 0 | 26 | 0 | 2 | 1 |
| 374 | jenda_stoklasa | 728 | 26 | 0 | 0 | 26 | 0 | 4 | 4 |
| 375 | peseto_1450_hd@psn | 677 | 26 | 0 | 8 | 18 | 0 | 4 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.