| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 476 | _____zgr5 | — | 23 | 0 | 4 | 19 | 0 | 4 | 2 |
| 477 | cat_bread#1 | — | 23 | 0 | 2 | 21 | 0 | 3 | 1 |
| 478 | cjh8eop14c | — | 23 | 0 | 0 | 23 | 0 | 1 | 1 |
| 479 | fancyj505@psn | — | 23 | 0 | 0 | 23 | 0 | 1 | 1 |
| 480 | ferbs163@psn | — | 23 | 0 | 3 | 20 | 0 | 5 | 2 |
| 481 | jelmer400@psn | — | 23 | 0 | 2 | 21 | 0 | 3 | 1 |
| 482 | nikson1410 | 926 | 23 | 0 | 0 | 23 | 0 | 3 | 2 |
| 483 | technomage455gf | 400 | 23 | 0 | 0 | 23 | 0 | 3 | 1 |
| 484 | xiaoweiwei1 | 976 | 23 | 0 | 3 | 20 | 0 | 4 | 4 |
| 485 | Alex777721372@live | 1164 | 22 | 0 | 1 | 21 | 0 | 6 | 3 |
| 486 | Alice_shimada_TH | 1495 | 22 | 0 | 0 | 22 | 0 | 3 | 1 |
| 487 | Dumbgamer123 | 1113 | 22 | 0 | 8 | 14 | 0 | 6 | 5 |
| 488 | EstonianLegion | 1221 | 22 | 0 | 0 | 22 | 0 | 1 | 1 |
| 489 | FuzzyCapybara3@live | 400 | 22 | 0 | 4 | 18 | 0 | 4 | 3 |
| 490 | GcZjaranyRafal | 1430 | 22 | 0 | 2 | 20 | 0 | 4 | 4 |
| 491 | Ghostselkie | 1099 | 22 | 0 | 2 | 20 | 0 | 4 | 4 |
| 492 | GnomoAlienigena | 1271 | 22 | 0 | 0 | 22 | 0 | 2 | 2 |
| 493 | Jabberg_ | 1824 | 22 | 0 | 0 | 22 | 0 | 3 | 3 |
| 494 | KagenAce@live | 1818 | 22 | 0 | 0 | 22 | 0 | 3 | 2 |
| 495 | Lemon68139 | — | 22 | 0 | 13 | 9 | 0 | 3 | 1 |
| 496 | McRightt | 1994 | 22 | 0 | 2 | 20 | 0 | 2 | 1 |
| 497 | Michotito766@psn | 944 | 22 | 0 | 3 | 19 | 0 | 2 | 2 |
| 498 | PopekM00nster | 1698 | 22 | 0 | 1 | 21 | 0 | 3 | 2 |
| 499 | RemboSix_R6 | 1489 | 22 | 0 | 0 | 22 | 0 | 2 | 2 |
| 500 | WordiestJeans24@live | 1210 | 22 | 0 | 1 | 21 | 0 | 5 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.