| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1051 | Quasi101 | — | 17 | 0 | 2 | 15 | 0 | 3 | 2 |
| 1052 | RashestTurtle48@live | 869 | 17 | 0 | 2 | 15 | 0 | 3 | 2 |
| 1053 | VixxyFox1740@live | 625 | 17 | 0 | 1 | 16 | 0 | 5 | 4 |
| 1054 | bullet_#2 | — | 17 | 0 | 1 | 16 | 0 | 2 | 2 |
| 1055 | sad_teletubie@psn | 962 | 17 | 0 | 2 | 15 | 0 | 5 | 2 |
| 1056 | sup_dawg44 | — | 17 | 0 | 2 | 15 | 0 | 6 | 3 |
| 1057 | ACE_Ass_Kicker | — | 18 | 0 | 6 | 12 | 0 | 3 | 2 |
| 1058 | MaeveDaSkulldog | — | 18 | 0 | 5 | 13 | 0 | 6 | 3 |
| 1059 | Watashiwa_Bagiam | — | 18 | 0 | 1 | 17 | 0 | 4 | 3 |
| 1060 | are_you_Ok | 1024 | 18 | 0 | 4 | 14 | 0 | 2 | 1 |
| 1061 | doudoubao0422@psn | 400 | 18 | 0 | 0 | 18 | 0 | 4 | 2 |
| 1062 | Prorok_sas | 910 | 19 | 0 | 4 | 15 | 0 | 6 | 6 |
| 1063 | SirThunderCheek | 1436 | 19 | 0 | 0 | 19 | 0 | 5 | 3 |
| 1064 | SketchyRodrigo@live | 492 | 19 | 0 | 0 | 19 | 0 | 3 | 3 |
| 1065 | kello#1 | — | 19 | 0 | 0 | 19 | 0 | 2 | 1 |
| 1066 | LeGuy-Qc | — | 20 | 0 | 2 | 18 | 0 | 1 | 1 |
| 1067 | Wyrdvessel6186@live | 505 | 20 | 0 | 0 | 20 | 0 | 3 | 1 |
| 1068 | JekV | 542 | 21 | 0 | 6 | 15 | 0 | 9 | 9 |
| 1069 | VeraTheWhyvern | — | 21 | 0 | 7 | 14 | 0 | 6 | 4 |
| 1070 | glorious-curl2@psn | — | 21 | 0 | 0 | 21 | 0 | 5 | 2 |
| 1071 | bohot153 | 1291 | 22 | 0 | 4 | 18 | 0 | 5 | 4 |
| 1072 | Arkangel_02@psn | 551 | 23 | 0 | 1 | 22 | 0 | 5 | 4 |
| 1073 | victor_er_kiles | 401 | 23 | 0 | 0 | 23 | 0 | 3 | 2 |
| 1074 | BAYLAKE | 609 | 24 | 0 | 1 | 23 | 0 | 8 | 4 |
| 1075 | low123hi | 1261 | 25 | 0 | 1 | 24 | 0 | 4 | 4 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.