| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1151 | chris08snyman | — | 13 | 0 | 0 | 13 | 0 | 3 | 3 |
| 1152 | Draconies@live | 1272 | 14 | 0 | 0 | 14 | 0 | 2 | 2 |
| 1153 | Hoplessgod | 1355 | 14 | 0 | 1 | 13 | 0 | 3 | 3 |
| 1154 | Mannythekieb | — | 14 | 0 | 4 | 10 | 0 | 7 | 3 |
| 1155 | Pyroxylic | 1110 | 14 | 0 | 1 | 13 | 0 | 4 | 4 |
| 1156 | Uniqone42@live | 831 | 14 | 0 | 0 | 14 | 0 | 2 | 2 |
| 1157 | acgamer_123@psn | 516 | 14 | 0 | 0 | 14 | 0 | 4 | 2 |
| 1158 | ham_bone#1 | 1242 | 14 | 0 | 0 | 14 | 0 | 3 | 3 |
| 1159 | itchywallnut | — | 14 | 0 | 0 | 14 | 0 | 4 | 3 |
| 1160 | 미래는눈앞 | 819 | 14 | 0 | 0 | 14 | 0 | 2 | 2 |
| 1161 | Fishnotfound540@live | 846 | 15 | 0 | 5 | 10 | 0 | 3 | 2 |
| 1162 | Robo_Dragon10111@psn | 407 | 15 | 0 | 0 | 15 | 0 | 3 | 1 |
| 1163 | ToooYaded@live | 400 | 15 | 0 | 2 | 13 | 0 | 5 | 5 |
| 1164 | joshS05 | 528 | 15 | 0 | 0 | 15 | 0 | 4 | 3 |
| 1165 | sanmartinsanchez | 546 | 15 | 0 | 0 | 15 | 0 | 2 | 2 |
| 1166 | soen1222 | — | 15 | 0 | 0 | 15 | 0 | 2 | 2 |
| 1167 | speedy_metal7@psn | — | 15 | 0 | 0 | 15 | 0 | 3 | 1 |
| 1168 | ChinasaGuy | 711 | 16 | 0 | 2 | 14 | 0 | 3 | 1 |
| 1169 | Ksmr_Stk | 1211 | 16 | 0 | 4 | 12 | 0 | 1 | 1 |
| 1170 | Mentor#13 | 1432 | 16 | 0 | 2 | 14 | 0 | 4 | 2 |
| 1171 | Mr_Temic | — | 16 | 0 | 0 | 16 | 0 | 2 | 1 |
| 1172 | PhantomEnki@live | 1014 | 16 | 0 | 0 | 16 | 0 | 2 | 2 |
| 1173 | SIRchudington | 1025 | 16 | 0 | 1 | 15 | 0 | 3 | 3 |
| 1174 | TokeAndPwn69@live | — | 16 | 0 | 2 | 14 | 0 | 2 | 1 |
| 1175 | _IG_Evenus | — | 16 | 0 | 0 | 16 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.