| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 26 | ACE_Ass_Kicker | — | 18 | 0 | 6 | 12 | 0 | 3 | 2 |
| 27 | Watashiwa_Bagiam | — | 18 | 0 | 1 | 17 | 0 | 4 | 3 |
| 28 | are_you_Ok | 1024 | 18 | 0 | 4 | 14 | 0 | 2 | 1 |
| 29 | doudoubao0422@psn | 400 | 18 | 0 | 0 | 18 | 0 | 4 | 2 |
| 30 | DoveRaider4591@live | — | 17 | 0 | 1 | 16 | 0 | 3 | 2 |
| 31 | KILLER_FOX_WIFE@psn | 402 | 17 | 0 | 6 | 11 | 0 | 7 | 3 |
| 32 | NeededBreak209@live | 400 | 17 | 0 | 0 | 17 | 0 | 6 | 6 |
| 33 | Quasi101 | — | 17 | 0 | 2 | 15 | 0 | 3 | 2 |
| 34 | RashestTurtle48@live | 869 | 17 | 0 | 2 | 15 | 0 | 3 | 2 |
| 35 | VixxyFox1740@live | 625 | 17 | 0 | 1 | 16 | 0 | 5 | 4 |
| 36 | bullet_#2 | — | 17 | 0 | 1 | 16 | 0 | 2 | 2 |
| 37 | sad_teletubie@psn | 962 | 17 | 0 | 2 | 15 | 0 | 5 | 2 |
| 38 | sup_dawg44 | — | 17 | 0 | 2 | 15 | 0 | 6 | 3 |
| 39 | ChinasaGuy | — | 16 | 0 | 2 | 14 | 0 | 3 | 1 |
| 40 | Ksmr_Stk | 1208 | 16 | 0 | 4 | 12 | 0 | 1 | 1 |
| 41 | Mentor#13 | 1407 | 16 | 0 | 2 | 14 | 0 | 4 | 2 |
| 42 | Mr_Temic | — | 16 | 0 | 0 | 16 | 0 | 2 | 1 |
| 43 | PhantomEnki@live | 1024 | 16 | 0 | 0 | 16 | 0 | 2 | 2 |
| 44 | SIRchudington | 1009 | 16 | 0 | 1 | 15 | 0 | 3 | 3 |
| 45 | TokeAndPwn69@live | — | 16 | 0 | 2 | 14 | 0 | 2 | 1 |
| 46 | TriadicMender71@live | 402 | 16 | 0 | 2 | 14 | 0 | 4 | 4 |
| 47 | _IG_Evenus | — | 16 | 0 | 0 | 16 | 0 | 1 | 1 |
| 48 | angel_alarcon_20 | 846 | 16 | 0 | 2 | 14 | 0 | 6 | 6 |
| 49 | Fishnotfound540@live | 847 | 15 | 0 | 5 | 10 | 0 | 3 | 2 |
| 50 | Robo_Dragon10111@psn | 407 | 15 | 0 | 0 | 15 | 0 | 3 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.