| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 101 | ChallengerBK465@live | 511 | 10 | 0 | 3 | 7 | 0 | 6 | 3 |
| 102 | DragonOak | 1084 | 10 | 0 | 2 | 8 | 0 | 7 | 3 |
| 103 | EnviedByMost@psn | — | 10 | 0 | 0 | 10 | 0 | 2 | 1 |
| 104 | FcPortugais@live | 463 | 10 | 0 | 0 | 10 | 0 | 2 | 2 |
| 105 | Logabear8166@live | — | 10 | 0 | 0 | 10 | 0 | 4 | 2 |
| 106 | NICHILDIAVOLO | 899 | 10 | 0 | 5 | 5 | 0 | 4 | 4 |
| 107 | NetanYaHooooo69 | 894 | 10 | 0 | 0 | 10 | 0 | 4 | 2 |
| 108 | PappaViktor@live | 400 | 10 | 0 | 0 | 10 | 0 | 2 | 1 |
| 109 | TheNam3less | 1220 | 10 | 0 | 4 | 6 | 0 | 2 | 2 |
| 110 | TheNotoriousPapa | 994 | 10 | 0 | 0 | 10 | 0 | 2 | 2 |
| 111 | Thegoat12852@live | 400 | 10 | 0 | 0 | 10 | 0 | 5 | 4 |
| 112 | ToooYaded@live | 400 | 10 | 0 | 2 | 8 | 0 | 4 | 4 |
| 113 | axolotlmontage | — | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 114 | bahnfrei-Musik@psn | 1184 | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 115 | easy-griffyn072@psn | 400 | 10 | 0 | 0 | 10 | 0 | 4 | 3 |
| 116 | eliblatt21 | — | 10 | 0 | 0 | 10 | 0 | 3 | 2 |
| 117 | gobiexe33@psn | 1177 | 10 | 0 | 2 | 8 | 0 | 6 | 4 |
| 118 | ironjuan5@live | — | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 119 | lоmtik | 1172 | 10 | 0 | 1 | 9 | 0 | 1 | 1 |
| 120 | tim_sparks_h | — | 10 | 0 | 0 | 10 | 0 | 2 | 1 |
| 121 | zou-578@psn | 426 | 10 | 0 | 0 | 10 | 0 | 1 | 1 |
| 122 | ARAZ#1 | 824 | 9 | 0 | 3 | 6 | 0 | 2 | 1 |
| 123 | Blastourods@live | — | 9 | 0 | 1 | 8 | 0 | 4 | 3 |
| 124 | C0BRAH907@live | 856 | 9 | 0 | 0 | 9 | 0 | 3 | 3 |
| 125 | CheeseyToast | 1204 | 9 | 0 | 3 | 6 | 0 | 2 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.