| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | giga3217@live | 1679 | 232 | 65 | 30 | 137 | 0 | 13 | 10 |
| 2 | KiZMyS | 931 | 187 | 69 | 25 | 93 | 0 | 20 | 20 |
| 3 | koshki_soba4ki | 1046 | 146 | 57 | 28 | 61 | 0 | 19 | 11 |
| 4 | Kartoffeltoas1 | 1856 | 138 | 47 | 10 | 81 | 0 | 18 | 10 |
| 5 | KorolJinx | 1482 | 138 | 47 | 24 | 67 | 0 | 18 | 10 |
| 6 | WARCHIEF8-6@psn | 1161 | 137 | 37 | 8 | 92 | 0 | 12 | 9 |
| 7 | FALCONETE | 2319 | 132 | 28 | 17 | 87 | 0 | 13 | 9 |
| 8 | 是菜不是送 | 1796 | 121 | 44 | 8 | 69 | 0 | 10 | 7 |
| 9 | C2M1 | 1602 | 112 | 38 | 20 | 54 | 0 | 9 | 9 |
| 10 | victorthethunder | 1067 | 109 | 19 | 12 | 78 | 0 | 5 | 4 |
| 11 | KUROKO-Yozakura@psn | 1198 | 108 | 22 | 6 | 80 | 0 | 6 | 4 |
| 12 | Lexrairu | 1767 | 101 | 22 | 20 | 59 | 0 | 8 | 6 |
| 13 | Dixbefloppen | 1153 | 100 | 43 | 16 | 41 | 0 | 9 | 6 |
| 14 | NSG_IzeBerK | 912 | 97 | 11 | 11 | 75 | 0 | 4 | 3 |
| 15 | RYYYA | 910 | 97 | 24 | 8 | 65 | 0 | 7 | 6 |
| 16 | Rengetsu#1 | 1295 | 92 | 15 | 14 | 63 | 0 | 9 | 8 |
| 17 | RuslansF@live | 1286 | 91 | 16 | 4 | 71 | 0 | 8 | 6 |
| 18 | AFT1942 | 1805 | 90 | 27 | 5 | 58 | 0 | 9 | 4 |
| 19 | jeamerRokosov | 899 | 84 | 23 | 6 | 55 | 0 | 7 | 7 |
| 20 | deiday | 1743 | 83 | 29 | 25 | 29 | 0 | 18 | 9 |
| 21 | Navix7 | 1366 | 82 | 29 | 15 | 38 | 0 | 9 | 7 |
| 22 | Duce_The_Sweeb | 2153 | 79 | 20 | 7 | 52 | 0 | 5 | 5 |
| 23 | sazanami | 1566 | 78 | 17 | 19 | 42 | 0 | 6 | 6 |
| 24 | exodiaaa | 1385 | 72 | 14 | 15 | 43 | 0 | 9 | 9 |
| 25 | Lucky050 | 818 | 70 | 14 | 16 | 40 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.