| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 351 | boatdoor | 1061 | 10 | 6 | 0 | 4 | 0 | 4 | 3 |
| 352 | chddmltls | 1456 | 10 | 1 | 3 | 6 | 0 | 2 | 1 |
| 353 | jade112 | — | 10 | 1 | 2 | 7 | 0 | 1 | 1 |
| 354 | mmtincho22@psn | 1427 | 10 | 5 | 2 | 3 | 0 | 5 | 4 |
| 355 | nitouhei_21081@psn | 1426 | 10 | 4 | 5 | 1 | 0 | 1 | 1 |
| 356 | shanko13 | — | 10 | 2 | 3 | 5 | 0 | 1 | 1 |
| 357 | zombiehunter368@live | — | 10 | 3 | 1 | 6 | 0 | 1 | 1 |
| 358 | Aleks_Ember | 1074 | 11 | 0 | 2 | 9 | 0 | 2 | 2 |
| 359 | CharlesLeChauve | 1349 | 11 | 8 | 3 | 0 | 0 | 2 | 2 |
| 360 | Cougy | 511 | 11 | 2 | 0 | 9 | 0 | 1 | 1 |
| 361 | DarthYall | 1669 | 11 | 9 | 1 | 1 | 0 | 3 | 2 |
| 362 | Foyester | 1236 | 11 | 7 | 0 | 4 | 0 | 1 | 1 |
| 363 | Lycoris_Chisato | 1707 | 11 | 6 | 3 | 2 | 0 | 3 | 2 |
| 364 | Meguminthemage | 2033 | 11 | 1 | 1 | 9 | 0 | 2 | 2 |
| 365 | OneWisePerson | — | 11 | 1 | 2 | 8 | 0 | 2 | 1 |
| 366 | Parashych | — | 11 | 5 | 0 | 6 | 0 | 1 | 1 |
| 367 | PelvicWhiplash | 1864 | 11 | 4 | 2 | 5 | 0 | 2 | 1 |
| 368 | SK_hynixScalper | 1843 | 11 | 3 | 2 | 6 | 0 | 3 | 3 |
| 369 | STG_4_4 | 972 | 11 | 6 | 3 | 2 | 0 | 2 | 2 |
| 370 | Steel_Chariot | 1368 | 11 | 0 | 5 | 6 | 0 | 2 | 1 |
| 371 | TawdryEmperor91@live | 752 | 11 | 3 | 2 | 6 | 0 | 2 | 2 |
| 372 | Vsectomy | 1216 | 11 | 4 | 4 | 3 | 0 | 2 | 2 |
| 373 | Woolfie18 | 1570 | 11 | 4 | 0 | 7 | 0 | 1 | 1 |
| 374 | XD4RKX | 428 | 11 | 1 | 0 | 10 | 0 | 2 | 1 |
| 375 | arinokami@psn | — | 11 | 0 | 0 | 11 | 0 | 1 | 1 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.