| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 426 | AlexIS22 | 1554 | 14 | 3 | 0 | 11 | 0 | 1 | 1 |
| 427 | Cyraion | 1585 | 14 | 5 | 5 | 4 | 0 | 2 | 2 |
| 428 | Eiskristall | 1278 | 14 | 2 | 6 | 6 | 0 | 3 | 3 |
| 429 | Kalin1304 | 1258 | 14 | 11 | 3 | 0 | 0 | 4 | 1 |
| 430 | Kirisagi | 1566 | 14 | 5 | 5 | 4 | 0 | 3 | 2 |
| 431 | KurkeyKaimon | — | 14 | 0 | 0 | 14 | 0 | 1 | 1 |
| 432 | Kuzuryuu_Sio | 478 | 14 | 2 | 1 | 11 | 0 | 4 | 3 |
| 433 | SloopyMcdoopdoop | — | 14 | 11 | 1 | 2 | 0 | 3 | 2 |
| 434 | SlyTeR | 400 | 14 | 8 | 6 | 0 | 0 | 6 | 5 |
| 435 | XD_Nunyabizz999@psn | 1334 | 14 | 8 | 1 | 5 | 0 | 3 | 3 |
| 436 | inquisitor689@psn | 1258 | 14 | 1 | 0 | 13 | 0 | 2 | 2 |
| 437 | Артас | 1489 | 14 | 11 | 3 | 0 | 0 | 2 | 2 |
| 438 | Время-Убивать | 1811 | 14 | 8 | 1 | 5 | 0 | 1 | 1 |
| 439 | Alexis52 | 1372 | 15 | 2 | 4 | 9 | 0 | 3 | 3 |
| 440 | Beselaya_kapusta | — | 15 | 7 | 1 | 7 | 0 | 1 | 1 |
| 441 | BrKoutax | 1500 | 15 | 3 | 4 | 8 | 0 | 2 | 1 |
| 442 | Chapalino1@live | 1438 | 15 | 1 | 1 | 13 | 0 | 1 | 1 |
| 443 | DotDotDot | 1457 | 15 | 6 | 1 | 8 | 0 | 2 | 2 |
| 444 | Fourthforce | 1452 | 15 | 6 | 5 | 4 | 0 | 4 | 4 |
| 445 | GT0311@psn | 1252 | 15 | 6 | 0 | 9 | 0 | 2 | 1 |
| 446 | Mladkos | 1815 | 15 | 3 | 4 | 8 | 0 | 4 | 3 |
| 447 | XBloodBanditX@live | 1586 | 15 | 5 | 4 | 6 | 0 | 2 | 2 |
| 448 | purganpaz | 1460 | 15 | 3 | 5 | 7 | 0 | 2 | 2 |
| 449 | sikabane0225@psn | 981 | 15 | 6 | 4 | 5 | 0 | 2 | 1 |
| 450 | wilson81982@psn | 634 | 15 | 7 | 3 | 5 | 0 | 4 | 3 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.