| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 626 | BlooDeIce | 1357 | 61 | 21 | 16 | 24 | 0 | 5 | 2 |
| 627 | TheHolyWelshmaN@live | 1345 | 61 | 12 | 5 | 44 | 0 | 3 | 3 |
| 628 | Taki_taki | 1570 | 63 | 22 | 8 | 33 | 0 | 5 | 4 |
| 629 | RedComet-shyussr | 1853 | 65 | 21 | 3 | 41 | 0 | 4 | 4 |
| 630 | bonvo1990@psn | 1052 | 65 | 9 | 5 | 51 | 0 | 2 | 2 |
| 631 | XavierAvery | 1601 | 66 | 9 | 6 | 51 | 0 | 5 | 4 |
| 632 | solemn_lawn3@psn | 652 | 67 | 29 | 4 | 34 | 0 | 3 | 3 |
| 633 | Atom_Toast | 1818 | 68 | 10 | 10 | 48 | 0 | 6 | 4 |
| 634 | 미래는눈앞 | 822 | 68 | 26 | 19 | 23 | 0 | 14 | 10 |
| 635 | Bsledz | — | 69 | 23 | 7 | 39 | 0 | 4 | 2 |
| 636 | DesertFox131 | 1017 | 70 | 17 | 18 | 35 | 0 | 7 | 5 |
| 637 | exodiaaa | 1368 | 72 | 14 | 15 | 43 | 0 | 9 | 9 |
| 638 | pove | 1348 | 73 | 20 | 7 | 46 | 0 | 14 | 13 |
| 639 | CosmicRuntz@live | 407 | 75 | 25 | 15 | 35 | 0 | 20 | 14 |
| 640 | Huron1935 | 998 | 75 | 15 | 20 | 40 | 0 | 10 | 8 |
| 641 | JIMMY666KILLAH@live | 1458 | 78 | 18 | 5 | 55 | 0 | 7 | 7 |
| 642 | WAROG#1 | 1748 | 78 | 43 | 10 | 25 | 0 | 8 | 7 |
| 643 | sazanami | 1577 | 78 | 17 | 19 | 42 | 0 | 6 | 6 |
| 644 | Lucky050 | 912 | 81 | 15 | 19 | 47 | 0 | 4 | 4 |
| 645 | jeamerRokosov | 942 | 84 | 23 | 6 | 55 | 0 | 7 | 7 |
| 646 | AFT1942 | 1832 | 90 | 27 | 5 | 58 | 0 | 9 | 4 |
| 647 | Rengetsu#1 | 1298 | 92 | 15 | 14 | 63 | 0 | 9 | 8 |
| 648 | NSG_IzeBerK | 855 | 97 | 11 | 11 | 75 | 0 | 4 | 3 |
| 649 | RYYYA | 916 | 97 | 24 | 8 | 65 | 0 | 7 | 6 |
| 650 | Dixbefloppen | 1220 | 100 | 43 | 16 | 41 | 0 | 9 | 6 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.