| # | Player | Elo | Kills ▲ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 651 | Bsledz | — | 69 | 23 | 7 | 39 | 0 | 4 | 2 |
| 652 | DesertFox131 | 1017 | 70 | 17 | 18 | 35 | 0 | 7 | 5 |
| 653 | exodiaaa | 1368 | 72 | 14 | 15 | 43 | 0 | 9 | 9 |
| 654 | solemn_lawn3@psn | 686 | 73 | 29 | 4 | 40 | 0 | 5 | 5 |
| 655 | CosmicRuntz@live | 407 | 75 | 25 | 15 | 35 | 0 | 20 | 14 |
| 656 | Huron1935 | 998 | 75 | 15 | 20 | 40 | 0 | 10 | 8 |
| 657 | JIMMY666KILLAH@live | 1458 | 78 | 18 | 5 | 55 | 0 | 7 | 7 |
| 658 | WAROG#1 | 1748 | 78 | 43 | 10 | 25 | 0 | 8 | 7 |
| 659 | sazanami | 1577 | 78 | 17 | 19 | 42 | 0 | 6 | 6 |
| 660 | Lucky050 | 912 | 81 | 15 | 19 | 47 | 0 | 4 | 4 |
| 661 | Skyler172588@live | 1265 | 81 | 23 | 6 | 52 | 0 | 3 | 3 |
| 662 | jeamerRokosov | 962 | 84 | 23 | 6 | 55 | 0 | 7 | 7 |
| 663 | AFT1942 | 1833 | 90 | 27 | 5 | 58 | 0 | 9 | 4 |
| 664 | Rengetsu#1 | 1298 | 92 | 15 | 14 | 63 | 0 | 9 | 8 |
| 665 | DesertGhost | 662 | 95 | 14 | 10 | 71 | 0 | 11 | 8 |
| 666 | NSG_IzeBerK | 855 | 97 | 11 | 11 | 75 | 0 | 4 | 3 |
| 667 | RYYYA | 916 | 97 | 24 | 8 | 65 | 0 | 7 | 6 |
| 668 | pove | 1360 | 98 | 27 | 11 | 60 | 0 | 16 | 14 |
| 669 | Dixbefloppen | 1220 | 100 | 43 | 16 | 41 | 0 | 9 | 6 |
| 670 | Navix7 | 1400 | 101 | 38 | 20 | 43 | 0 | 12 | 9 |
| 671 | Lexrairu | 1785 | 103 | 24 | 20 | 59 | 0 | 9 | 7 |
| 672 | Duce_The_Sweeb | 2206 | 107 | 26 | 17 | 64 | 0 | 7 | 7 |
| 673 | KUROKO-Yozakura@psn | 1199 | 108 | 22 | 6 | 80 | 0 | 6 | 4 |
| 674 | C2M1 | 1593 | 112 | 38 | 20 | 54 | 0 | 9 | 9 |
| 675 | deiday | 1708 | 118 | 31 | 35 | 52 | 0 | 24 | 12 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.