| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 1 | giga3217@live | 1680 | 232 | 65 | 30 | 137 | 0 | 13 | 10 |
| 2 | KiZMyS | 962 | 206 | 70 | 26 | 110 | 0 | 23 | 22 |
| 3 | WARCHIEF8-6@psn | 1200 | 164 | 41 | 11 | 112 | 0 | 13 | 10 |
| 4 | RuslansF@live | 1317 | 159 | 34 | 5 | 120 | 0 | 11 | 9 |
| 5 | KorolJinx | 1522 | 153 | 52 | 24 | 77 | 0 | 21 | 12 |
| 6 | koshki_soba4ki | 1048 | 146 | 57 | 28 | 61 | 0 | 19 | 11 |
| 7 | Kartoffeltoas1 | 1860 | 138 | 47 | 10 | 81 | 0 | 18 | 10 |
| 8 | 是菜不是送 | 1787 | 137 | 47 | 8 | 82 | 0 | 11 | 8 |
| 9 | FALCONETE | 2325 | 132 | 28 | 17 | 87 | 0 | 13 | 9 |
| 10 | victorthethunder | 1140 | 128 | 30 | 14 | 84 | 0 | 6 | 5 |
| 11 | deiday | 1708 | 118 | 31 | 35 | 52 | 0 | 24 | 12 |
| 12 | C2M1 | 1593 | 112 | 38 | 20 | 54 | 0 | 9 | 9 |
| 13 | KUROKO-Yozakura@psn | 1199 | 108 | 22 | 6 | 80 | 0 | 6 | 4 |
| 14 | Duce_The_Sweeb | 2206 | 107 | 26 | 17 | 64 | 0 | 7 | 7 |
| 15 | Lexrairu | 1785 | 103 | 24 | 20 | 59 | 0 | 9 | 7 |
| 16 | Navix7 | 1400 | 101 | 38 | 20 | 43 | 0 | 12 | 9 |
| 17 | Dixbefloppen | 1220 | 100 | 43 | 16 | 41 | 0 | 9 | 6 |
| 18 | pove | 1348 | 98 | 27 | 11 | 60 | 0 | 16 | 14 |
| 19 | NSG_IzeBerK | 855 | 97 | 11 | 11 | 75 | 0 | 4 | 3 |
| 20 | RYYYA | 916 | 97 | 24 | 8 | 65 | 0 | 7 | 6 |
| 21 | Rengetsu#1 | 1298 | 92 | 15 | 14 | 63 | 0 | 9 | 8 |
| 22 | AFT1942 | 1832 | 90 | 27 | 5 | 58 | 0 | 9 | 4 |
| 23 | jeamerRokosov | 942 | 84 | 23 | 6 | 55 | 0 | 7 | 7 |
| 24 | Lucky050 | 912 | 81 | 15 | 19 | 47 | 0 | 4 | 4 |
| 25 | JIMMY666KILLAH@live | 1458 | 78 | 18 | 5 | 55 | 0 | 7 | 7 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.