| # | Player | Elo | Kills ▼ | Cannon | MG | Bomb | Rocket | Sorties | Matches |
|---|---|---|---|---|---|---|---|---|---|
| 526 | FireWheel | — | 4 | 0 | 4 | 0 | 0 | 2 | 1 |
| 527 | Fixmikg#1 | 1453 | 4 | 3 | 1 | 0 | 0 | 2 | 2 |
| 528 | Gen916 | 1636 | 4 | 2 | 2 | 0 | 0 | 2 | 2 |
| 529 | GohanGaming | — | 4 | 0 | 2 | 2 | 0 | 1 | 1 |
| 530 | HandAlex (AI) | — | 4 | 1 | 0 | 3 | 0 | 1 | 1 |
| 531 | Innards#1 | 2012 | 4 | 0 | 1 | 3 | 0 | 2 | 1 |
| 532 | JayTheWarMachine | 400 | 4 | 2 | 1 | 1 | 0 | 1 | 1 |
| 533 | KönigsbergPrusy | 1715 | 4 | 4 | 0 | 0 | 0 | 1 | 1 |
| 534 | Lebowsky-606@psn | 1653 | 4 | 2 | 2 | 0 | 0 | 1 | 1 |
| 535 | Lelik2273@psn | 1695 | 4 | 2 | 0 | 2 | 0 | 3 | 2 |
| 536 | Milson95 | 1276 | 4 | 0 | 2 | 2 | 0 | 1 | 1 |
| 537 | MrBigD7_PL | 1589 | 4 | 0 | 0 | 4 | 0 | 1 | 1 |
| 538 | Nashprod | 792 | 4 | 1 | 0 | 3 | 0 | 1 | 1 |
| 539 | Omuramur | 1499 | 4 | 0 | 0 | 4 | 0 | 1 | 1 |
| 540 | Onion0fdeath@psn | — | 4 | 3 | 1 | 0 | 0 | 1 | 1 |
| 541 | OttoGille | 1023 | 4 | 1 | 0 | 3 | 0 | 1 | 1 |
| 542 | Ragavan32 | 1689 | 4 | 1 | 3 | 0 | 0 | 2 | 1 |
| 543 | Rob_Gerkinstein | 1722 | 4 | 1 | 2 | 1 | 0 | 1 | 1 |
| 544 | SDNG68W10@live | 1316 | 4 | 3 | 1 | 0 | 0 | 2 | 2 |
| 545 | Spidey8536@live | — | 4 | 1 | 1 | 2 | 0 | 1 | 1 |
| 546 | WH540Hans | 1811 | 4 | 2 | 1 | 1 | 0 | 1 | 1 |
| 547 | WarEcho_doom20 | 1333 | 4 | 2 | 1 | 1 | 0 | 3 | 2 |
| 548 | WolfHunteR | 1770 | 4 | 1 | 0 | 3 | 0 | 1 | 1 |
| 549 | Yrrah#1 | 1767 | 4 | 1 | 3 | 0 | 0 | 1 | 1 |
| 550 | bwd在歼十发动机里燃烧阻力巨大 | 1814 | 4 | 0 | 2 | 2 | 0 | 2 | 2 |
columns click-to-sort · back to all vehicles
any match, any player, any weapon — find the most effective guns, the best maps for kills, and whether a player is really as good as they seem. Replays are decoded and discarded; only the stats live here. Columns click-to-sort. Early development — data extraction finalized.
Fan-made project — not affiliated with, endorsed by, or sponsored by Gaijin Entertainment or Darkflow Software. Stats are derived from publicly listed replay metadata; replay files are deleted after processing. Names appear as shown in-game. Questions, corrections, or want your name hidden? rollcallstats [at] gmail.com.